#include "region.hpp" #include "debug.hpp" #include "point.hpp" #include "tap.hpp" using namespace util; int main (int, char **) { { util::point2d ap { 32.7, -6.09703 }; util::extent2d ae { 0.8, 2. }; util::point2d bp {33.5, -4.5}; util::extent2d be { 0.5, 0.5 }; region2d a (ap, ae); region2d b (bp, be); CHECK (!a.intersects (b)); } CHECK (region2d::MAX.intersects (region2d::UNIT)); CHECK (region2f::MAX.intersects (region2f::UNIT)); CHECK_EQ (region2d::UNIT.area (), 1.0); CHECK_EQ (region2f::UNIT.area (), 1.0f); util::point2u p0 { 0 }; util::extent2u e0 { 2 }; CHECK (region2u (p0, e0).includes (point2u {1, 1})); CHECK (region2u (p0, e0).includes (point2u {0, 0})); CHECK (region2u (p0, e0).includes (point2u {2, 2})); CHECK ( region2u (p0, e0).contains (point2u {1, 1})); CHECK (!region2u (p0, e0).contains (point2u {0, 0})); CHECK (!region2u (p0, e0).contains (point2u {2, 2})); //CHECK (region<2,intmax_t> (0, 0, 10, 10).includes (point2d (0.4, 0.01))); //CHECK (region<2,intmax_t> (0, 0, 10, 10).contains (point2d (0.4, 0.01))); util::TAP::logger tap; tap.skip ("convert to TAP"); }