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cbe6f68c4b
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noise-tool: decrease default frequency
gives a more representative game map
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2015-06-03 17:36:33 +10:00 |
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effecbf117
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noise-tool: interpolate the gradient colour
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2015-06-03 17:35:58 +10:00 |
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34406dc244
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noise-tool: add simple gradient heightmap colours
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2015-06-02 23:00:12 +10:00 |
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7dcba618c0
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noise: add turbulence (displacement) combiner
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2015-06-02 20:33:00 +10:00 |
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be2317b605
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n/basis: add seed accessor method
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2015-06-02 17:07:42 +10:00 |
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6278902e3e
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n/fractal: use a common base class
some working variables need to be precomputed. it makes sense to do this
in a base class.
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2015-06-02 16:13:12 +10:00 |
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e98709bfc6
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noise-tool: instantiate noise gens for testing
explicitly instantiate various combinations of noise generators for
link-time testing.
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2015-06-01 18:57:00 +10:00 |
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f6e2e6a409
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n/fractal: use inline headers for fractals
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2015-06-01 17:30:18 +10:00 |
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00195c54d0
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noise-tool: set higher octaves for perf testing
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2015-06-01 16:22:11 +10:00 |
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2d002c9dce
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n/fractal: extract each type into seperate units
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2015-06-01 16:21:26 +10:00 |
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2e9698f53b
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noise-tool: add offset to positions for testing
allows us to peek at the negative quandrants for rounding and other
issues.
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2015-05-29 15:55:55 +10:00 |
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78f61af84c
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noise/basis: extract basis into seperate units
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2015-05-28 10:56:06 +10:00 |
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c9812f7c78
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noise: use points instead of scalars in eval
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2015-05-28 10:18:32 +10:00 |
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9701290c4b
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noise-tool: cleanup and add normalisation
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2015-05-26 16:37:41 +10:00 |
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9b0abd8f7a
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noise: parameterise fractal summation types
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2015-05-18 22:02:10 +10:00 |
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07513b078c
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noise/basis: parameterise basis functions
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2015-05-18 17:16:04 +10:00 |
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912228f87b
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noise: move lerp into noise namespace
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2015-05-18 14:56:15 +10:00 |
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5295f1a205
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noise: add image noise test tool
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2015-05-18 14:11:08 +10:00 |
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