debug: add validate specialisation for pointers
This commit is contained in:
parent
dc010d87be
commit
ed7ab6cb9e
51
debug.hpp
51
debug.hpp
@ -427,36 +427,72 @@ namespace util::debug {
|
||||
void init (void);
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// returns true if an instance of type `T' appears to be in a valid state.
|
||||
//
|
||||
// written as a struct rather than a function so that behaviour may be
|
||||
// arbitrarily specialised. all users are free to specialise this struct
|
||||
// with an user types.
|
||||
//
|
||||
// all specialisations must be safe to call on arbitrary data without
|
||||
// exceptions or faults as this mechanism is used to control some
|
||||
// debugging paths which themselves are the configuration points for
|
||||
// throwing/logging/etc behaviour.
|
||||
template <typename T>
|
||||
struct validator {
|
||||
static bool is_valid (const T&);
|
||||
static bool is_valid (const T&) noexcept;
|
||||
};
|
||||
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
template <typename T>
|
||||
bool is_valid (const T &t)
|
||||
{ return validator<T>::is_valid (t); }
|
||||
bool is_valid (const T &t) noexcept
|
||||
{
|
||||
return validator<T>::is_valid (t);
|
||||
}
|
||||
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
template <
|
||||
template<size_t, typename...> class T,
|
||||
size_t S,
|
||||
typename ...Args
|
||||
>
|
||||
struct validator<T<S,Args...>> {
|
||||
static bool is_valid (const T<S,Args...>&);
|
||||
static bool is_valid (const T<S,Args...>&) noexcept;
|
||||
};
|
||||
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
template <
|
||||
template<size_t,typename...> class T,
|
||||
size_t S,
|
||||
typename ...Args
|
||||
>
|
||||
bool is_valid (const T<S,Args...> &v)
|
||||
{ return validator<T<S,Args...>>::is_valid (v); }
|
||||
bool is_valid (const T<S,Args...> &v) noexcept
|
||||
{
|
||||
return validator<T<S,Args...>>::is_valid (v);
|
||||
}
|
||||
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// forwarding validator from a pointer type to a reference type.
|
||||
//
|
||||
// null pointers are assumed to be invalid
|
||||
template <typename T>
|
||||
struct validator<T*> {
|
||||
static bool is_valid (const T *val) noexcept
|
||||
{
|
||||
return val && ::util::debug::is_valid (*val);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// asserts that an instance of type `T' is in a valid state.
|
||||
//
|
||||
// behaviour will be controlled by NDEBUG and other assertion machinery and
|
||||
// so may be optimised out entirely in optimised builds.
|
||||
template <typename T>
|
||||
void sanity (const T &t)
|
||||
{
|
||||
@ -465,6 +501,7 @@ namespace util::debug {
|
||||
}
|
||||
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
template <
|
||||
template<typename...> class T,
|
||||
typename ...Args
|
||||
@ -477,6 +514,8 @@ namespace util::debug {
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
#include "debug.ipp"
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user