line: add trivial line type
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@ -77,6 +77,8 @@ UTIL_FILES = \
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json/tree.hpp \
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lerp.cpp \
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lerp.hpp \
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line.cpp \
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line.hpp \
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log.cpp \
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log.hpp \
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log.ipp \
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@ -239,6 +241,7 @@ TEST_BIN = \
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test/hton \
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test/ip \
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test/json_types \
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test/line \
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test/maths \
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test/maths_matrix \
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test/matrix \
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60
line.cpp
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60
line.cpp
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@ -0,0 +1,60 @@
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/*
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* This file is part of libgim.
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*
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* libgim is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* libgim is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License
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* along with libgim. If not, see <http://www.gnu.org/licenses/>.
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*
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* Copyright 2015 Danny Robson <danny@nerdcruft.net>
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*/
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#include "line.hpp"
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#include "debug.hpp"
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::line<S,T>::line (util::point<S,T> _p,
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util::vector<S,T> _d):
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p (_p),
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d (_d)
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{
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CHECK_EQ (d.magnitude2 (), 1);
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}
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///----------------------------------------------------------------------------
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/// returns the distance alone the line in a line-plane intersection
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///
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/// returns inf if parallel
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/// returns 0 if colinear
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template <size_t S, typename T>
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T
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util::line<S,T>::intersect (plane<S,T> rhs) const
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{
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return dot (rhs.p - p, rhs.n) / dot (d, rhs.n);
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::point<S,T>
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util::line<S,T>::at (T t) const
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{
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return p + d * t;
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}
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//-----------------------------------------------------------------------------
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template struct util::line<2,float>;
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template struct util::line<3,float>;
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46
line.hpp
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46
line.hpp
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@ -0,0 +1,46 @@
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/*
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* This file is part of libgim.
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*
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* libgim is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* libgim is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License
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* along with libgim. If not, see <http://www.gnu.org/licenses/>.
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*
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* Copyright 2015 Danny Robson <danny@nerdcruft.net>
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*/
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#ifndef __UTIL_LINE_HPP
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#define __UTIL_LINE_HPP
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#include "point.hpp"
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#include "vector.hpp"
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#include "plane.hpp"
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namespace util {
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template <size_t S, typename T>
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struct line {
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line (util::point<S,T> place,
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util::vector<S,T> direction);
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T intersect (plane<S,T>) const;
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util::point<S,T> at (T) const;
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util::point<S,T> p;
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util::vector<S,T> d;
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};
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typedef line<2,float> line2f;
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typedef line<3,float> line3f;
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}
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#endif
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13
test/line.cpp
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13
test/line.cpp
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#include "line.hpp"
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#include "plane.hpp"
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#include "debug.hpp"
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int
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main (void)
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{
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// trivial case: origin line facing z, plane at unit z facing -z.
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util::line3f l ({0,0,0}, {0,0, 1});
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util::plane3f p ({0,0,1}, {0,0,-1});
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CHECK_EQ (l.intersect (p), 1);
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}
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