noise: support n-dimensional noise

This commit is contained in:
Danny Robson 2015-10-06 15:45:26 +11:00
parent 29c6c50fda
commit e80e445645
39 changed files with 711 additions and 500 deletions

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@ -158,6 +158,10 @@ UTIL_FILES = \
noise/basis/perlin.ipp \ noise/basis/perlin.ipp \
noise/basis/runtime.cpp \ noise/basis/runtime.cpp \
noise/basis/runtime.hpp \ noise/basis/runtime.hpp \
noise/basis/type/distance.cpp \
noise/basis/type/distance.hpp \
noise/basis/type/gradient.hpp \
noise/basis/type/gradient.cpp \
noise/basis/value.hpp \ noise/basis/value.hpp \
noise/basis/value.ipp \ noise/basis/value.ipp \
noise/basis/worley.hpp \ noise/basis/worley.hpp \

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@ -19,14 +19,17 @@
using util::noise::basis::constant; using util::noise::basis::constant;
//----------------------------------------------------------------------------- ///////////////////////////////////////////////////////////////////////////////
template <typename T> template <size_t S, typename T>
constant<T>::constant (seed_t _seed): constant<S,T>::constant (seed_t _seed):
seed (_seed), seed (_seed),
value (42) value (42)
{ ; } { ; }
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
template struct util::noise::basis::constant<float>; template struct util::noise::basis::constant<2,float>;
template struct util::noise::basis::constant<double>; template struct util::noise::basis::constant<2,double>;
template struct util::noise::basis::constant<3,float>;
template struct util::noise::basis::constant<3,double>;

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@ -22,12 +22,13 @@
#include <cstdint> #include <cstdint>
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
template <typename T> template <size_t S, typename T>
struct constant { struct constant {
using seed_t = uint64_t; using seed_t = uint64_t;
constant (seed_t); constant (seed_t);
T operator() (util::point<2,T>) const;
T operator() (point<S,T>) const;
seed_t seed; seed_t seed;
T value; T value;

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@ -20,9 +20,9 @@
#define __UTIL_NOISE_BASIS_CONSTANT_IPP #define __UTIL_NOISE_BASIS_CONSTANT_IPP
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
template <typename T> template <size_t S, typename T>
T T
constant<T>::operator() (util::point<2,T>) const constant<S,T>::operator() (point<S,T>) const
{ {
return value; return value;
} }

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@ -24,10 +24,22 @@
#include "../../point.hpp" #include "../../point.hpp"
#include "../../range.hpp" #include "../../range.hpp"
///////////////////////////////////////////////////////////////////////////////
// modifies a standard uniforma gradient generator to follow an exponential
// distribution, base^(-t*exp)
//
//
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
template <typename T, lerp_t<T> L> template <
struct expgrad : public gradient<T,L> { size_t S, // probe point dimensionality
explicit expgrad <T,L> (seed_t seed, T base = (T)1.02, T exponent = T{256}); typename T, // probe point value_type
lerp_t<T> L // axis interpolation function
>
struct expgrad : public gradient<S,T,L> {
explicit expgrad (seed_t seed,
T base = (T)1.02,
T exponent = T{256});
T base (void) const; T base (void) const;
T base (T); T base (T);
@ -36,7 +48,7 @@ namespace util { namespace noise { namespace basis {
T exponent (T); T exponent (T);
protected: protected:
vector<2,T> generate (point<2,intmax_t>) const; vector<S,T> generate (pointi<S>) const;
T m_base; T m_base;
T m_exponent; T m_exponent;

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@ -24,21 +24,22 @@
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, util::noise::lerp_t<T> L> template <size_t S, typename T, util::noise::lerp_t<T> L
expgrad<T,L>::expgrad (seed_t _seed, T _base, T _exponent): >
gradient<T,L> (_seed), expgrad<S,T,L>::expgrad (seed_t _seed, T _base, T _exponent):
gradient<S,T,L> (_seed),
m_base (_base), m_base (_base),
m_exponent (_exponent) m_exponent (_exponent)
{ ; } { ; }
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, util::noise::lerp_t<T> L> template <size_t S, typename T, util::noise::lerp_t<T> L>
vector<2,T> vector<S,T>
expgrad<T,L>::generate (point<2,intmax_t> p) const expgrad<S,T,L>::generate (pointi<S> p) const
{ {
auto t = (noise::rand<float> (this->seed (), p) + 1) / 2; auto t = (noise::rand<float> (this->seed (), p) + 1) / 2;
auto factor = std::pow (m_base, -t * m_exponent); auto factor = std::pow (m_base, -t * m_exponent);
return factor * gradient<T,L>::generate (p); return factor * gradient<S,T,L>::generate (p);
} }
} } } } } }

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@ -24,7 +24,11 @@
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
/// Perlin: interpolated value across each grid space /// Perlin: interpolated value across each grid space
template <typename T, lerp_t<T> L> template <
size_t S, // probe point dimensionality
typename T, // probe point value_type
lerp_t<T> L // axis interpolation function
>
struct gradient { struct gradient {
gradient (seed_t); gradient (seed_t);
@ -32,7 +36,7 @@ namespace util { namespace noise { namespace basis {
seed_t seed (seed_t); seed_t seed (seed_t);
protected: protected:
vector<2,T> generate (point<2,intmax_t>) const; vector<S,T> generate (pointi<S>) const;
seed_t m_seed; seed_t m_seed;
}; };

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@ -23,36 +23,36 @@
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, util::noise::lerp_t<T> L> template <size_t S, typename T, util::noise::lerp_t<T> L>
gradient<T,L>::gradient (seed_t _seed): gradient<S,T,L>::gradient (seed_t _seed):
m_seed (_seed) m_seed (_seed)
{ ; } { ; }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, lerp_t<T> L> template <size_t S, typename T, lerp_t<T> L>
seed_t seed_t
gradient<T,L>::seed (void) const gradient<S,T,L>::seed (void) const
{ {
return m_seed; return m_seed;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, lerp_t<T> L> template <size_t S, typename T, lerp_t<T> L>
seed_t seed_t
gradient<T,L>::seed (seed_t _seed) gradient<S,T,L>::seed (seed_t _seed)
{ {
return m_seed = _seed; return m_seed = _seed;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, util::noise::lerp_t<T> L> template <size_t S, typename T, util::noise::lerp_t<T> L>
vector<2,T> vector<S,T>
gradient<T,L>::generate (point<2,intmax_t> p) const gradient<S,T,L>::generate (pointi<S> p) const
{ {
return noise::rand<2,T> (m_seed, p); return noise::rand<vector,T> (m_seed, p);
} }
} } } } } }

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@ -17,16 +17,19 @@
#ifndef __UTIL_NOISE_BASIS_PATCH_HPP #ifndef __UTIL_NOISE_BASIS_PATCH_HPP
#define __UTIL_NOISE_BASIS_PATCH_HPP #define __UTIL_NOISE_BASIS_PATCH_HPP
#include "./type/distance.hpp"
#include "../fwd.hpp" #include "../fwd.hpp"
#include "../../point.hpp" #include "../../point.hpp"
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
template <typename T> template <size_t S, typename T>
struct patch { struct patch : public type::distance<S,2> {
patch (seed_t, T width = 0); patch (seed_t, T width = 0);
range<T> bounds (void) const; range<T> bounds (void) const;
T operator() (point2<T>) const;
T operator() (point<S,T>) const;
seed_t seed (void) const; seed_t seed (void) const;
seed_t seed (seed_t); seed_t seed (seed_t);
@ -35,9 +38,6 @@ namespace util { namespace noise { namespace basis {
T width (T); T width (T);
private: private:
point2<T> centroid (util::point2i) const;
T generate (util::point2i) const;
static constexpr T THRESHOLD = 1 - T(0.999); static constexpr T THRESHOLD = 1 - T(0.999);
T m_width; T m_width;

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@ -26,8 +26,8 @@
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T> template <size_t S, typename T>
patch<T>::patch (seed_t _seed, T _width): patch<S,T>::patch (seed_t _seed, T _width):
m_width (_width), m_width (_width),
m_power (exactly_zero (_width) m_power (exactly_zero (_width)
? std::numeric_limits<T>::infinity () ? std::numeric_limits<T>::infinity ()
@ -37,43 +37,40 @@ namespace util { namespace noise { namespace basis {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T> template <size_t S, typename T>
range<T> range<T>
patch<T>::bounds (void) const patch<S,T>::bounds (void) const
{ {
return { T{0}, T{1} }; return { T{0}, T{1} };
} }
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T> template <size_t S, typename T>
T T
patch<T>::operator () (point2<T> p) const patch<S,T>::operator () (point<S,T> p) const
{ {
static const size_t COUNT = type::distance<S,2>::OFFSET_SIZE;
// extract integer and fractional parts. be careful to always round down // extract integer and fractional parts. be careful to always round down
auto p_int = floor (p).template cast<intmax_t> (); auto p_int = floor (p).template cast<intmax_t> ();
auto p_rem = (p - p_int).template as<point> (); auto p_rem = (p - p_int).template as<point> ();
static const util::vector2i OFFSETS[] = { // find the distances to each neighbour's centroid.
{ 0, -2 }, util::point<S,T> centres[COUNT];
{ -1, -1 }, { 0, -1 }, { 1, -1 }, std::transform (std::begin (this->OFFSETS),
{ -2, 0 }, { -1, 0 }, { 0, 0 }, { 1, 0 }, { 2, 0 }, std::end (this->OFFSETS),
{ -1, 1 }, { 0, 1 }, { 1, 1 }, std::begin (centres),
{ 0, 2 }, [this,p_int] (auto i) { return (noise::rand<point,T> (m_seed, p_int + i) + 1) / 2 + i; });
};
static const size_t COUNT = elems (OFFSETS);
// find the distances to each neighbour's centroid
util::point2<T> centres[COUNT];
for (size_t i = 0; i < COUNT; ++i)
centres[i] = centroid (p_int + OFFSETS[i]) + OFFSETS[i];
T distances[COUNT]; T distances[COUNT];
for (size_t i = 0; i < COUNT; ++i) std::transform (std::begin (centres),
distances[i] = std::sqrt (util::distance2 (p_rem, centres[i])); std::end (centres),
std::begin (distances),
[p_rem] (auto i) { return util::distance (p_rem, i); });
// sort the distances, using indices so we can use 'offsets' to generate values // sort the distances using indices so we can reuse indices into
// 'OFFSETS' to generate the random patch values
unsigned indices[COUNT]; unsigned indices[COUNT];
std::iota (std::begin (indices), std::end (indices), 0); std::iota (std::begin (indices), std::end (indices), 0);
@ -83,12 +80,13 @@ namespace util { namespace noise { namespace basis {
return distances[a] < distances[b]; return distances[a] < distances[b];
}); });
// calculate normalisation constants for the 9 nearest points. the // setup normalisation for the distances to the nearest points. the
// neighbourhood size is implicitly specified by the 1.5 unit maximum // neighbourhood size is implicitly specified by the 1.5 unit maximum
// distance. // distance.
constexpr auto MAX_DISTANCE = 2.1213203435596424f; // std::hypot (1.5f, 1.5f); const size_t hi_off = pow(3,S);
const auto lo = distances[indices[0]];
const auto hi = std::min (distances[indices[COUNT-1]], MAX_DISTANCE); const auto lo = distances[indices[0 ]];
const auto hi = distances[indices[hi_off]];
T out = 0.f; T out = 0.f;
T sumw = 0.f; T sumw = 0.f;
@ -96,11 +94,15 @@ namespace util { namespace noise { namespace basis {
// sum the weight values of each neighbour. weight by a function of // sum the weight values of each neighbour. weight by a function of
// the distance. we use an power function which allows a known width // the distance. we use an power function which allows a known width
// to blend. // to blend.
for (size_t i = 0; i < COUNT && distances[indices[i]] <= MAX_DISTANCE; ++i) for (size_t i = 0; i < hi_off; ++i)
{ {
auto v = generate (p_int + OFFSETS[indices[i]]); auto v = util::noise::rand<T> (
m_seed,
p_int + this->OFFSETS[indices[i]]
);
auto d = (distances[indices[i]] - lo) / (hi - lo); auto d = (distances[indices[i]] - lo) / (hi - lo);
auto w = std::pow (1-d, m_power); auto w = std::pow (1 - d, m_power);
sumw += w; sumw += w;
out += v * w; out += v * w;
@ -111,36 +113,36 @@ namespace util { namespace noise { namespace basis {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T> template <size_t S, typename T>
seed_t seed_t
patch<T>::seed (void) const patch<S,T>::seed (void) const
{ {
return m_seed; return m_seed;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T> template <size_t S, typename T>
seed_t seed_t
patch<T>::seed (util::noise::seed_t _seed) patch<S,T>::seed (util::noise::seed_t _seed)
{ {
return m_seed = _seed; return m_seed = _seed;
} }
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T> template <size_t S, typename T>
T T
patch<T>::width (void) const patch<S,T>::width (void) const
{ {
return m_width; return m_width;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T> template <size_t S, typename T>
T T
patch<T>::width (T _width) patch<S,T>::width (T _width)
{ {
m_width = _width; m_width = _width;
m_power = exactly_zero (_width) m_power = exactly_zero (_width)
@ -149,36 +151,4 @@ namespace util { namespace noise { namespace basis {
return m_width; return m_width;
} }
///////////////////////////////////////////////////////////////////////////
template <typename T>
util::point2<T>
patch<T>::centroid (util::point2i p) const
{
using util::hash::murmur2::mix;
auto u = mix (m_seed, mix (uint64_t (p.x), uint64_t (p.y)));
auto v = mix (u, m_seed);
auto r = util::point<2,T> {
(u & 0xffff) / T{0xffff},
(v & 0xffff) / T{0xffff}
};
CHECK_LIMIT (r, T{0}, T{1});
return r;
}
//-------------------------------------------------------------------------
template <typename T>
T
patch<T>::generate (util::point2i p) const
{
using util::hash::murmur2::mix;
auto u = mix (m_seed, mix (uint64_t (p.x), uint64_t (p.y)));
return (u & 0xffff) / T{0xffff};
}
} } } } } }

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@ -19,6 +19,7 @@
#define __UTIL_NOISE_BASIS_PERLIN_HPP #define __UTIL_NOISE_BASIS_PERLIN_HPP
#include "./gradient.hpp" #include "./gradient.hpp"
#include "./type/gradient.hpp"
#include "../fwd.hpp" #include "../fwd.hpp"
#include "../../point.hpp" #include "../../point.hpp"
@ -27,18 +28,21 @@
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
/// Perlin: interpolated value across each grid space /// Perlin: interpolated value across each grid space
template < template <
size_t S, // point point dimensionality
typename T, // arithmetic and result value_type, must be floating point typename T, // arithmetic and result value_type, must be floating point
lerp_t<T> L, // gradient interpolation function lerp_t<T> L, // gradient interpolation function
template < // gradient provider class, must provide generate(point_t) template < // gradient provider class, must provide generate(point_t)
size_t,
typename, typename,
lerp_t<T> lerp_t<T>
> class G = gradient > class G = gradient
> >
struct perlin : public G<T,L> { struct perlin : public G<S,T,L>, public type::gradient<S> {
perlin (seed_t); perlin (seed_t);
range<T> bounds (void) const; range<T> bounds (void) const;
T operator() (point<2,T>) const;
T operator() (point<S,T>) const;
}; };
} } } } } }

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@ -20,19 +20,21 @@
#define __UTIL_NOISE_BASIS_PERLIN_IPP #define __UTIL_NOISE_BASIS_PERLIN_IPP
#include "../rand.hpp" #include "../rand.hpp"
#include "../../types.hpp"
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, util::noise::lerp_t<T> L, template <typename,lerp_t<T>> class G> template <size_t S, typename T, util::noise::lerp_t<T> L, template <size_t,typename,lerp_t<T>> class G>
perlin<T,L,G>::perlin (seed_t _seed): perlin<S,T,L,G>::perlin (seed_t _seed):
G<T,L> (_seed) G<S,T,L> (_seed)
{ ; } { ; }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, util::noise::lerp_t<T> L, template <typename,lerp_t<T>> class G> template <size_t S, typename T, util::noise::lerp_t<T> L, template <size_t,typename,lerp_t<T>> class G>
util::range<T> util::range<T>
perlin<T,L,G>::bounds (void) const perlin<S,T,L,G>::bounds (void) const
{ {
return { return {
-std::sqrt (T{2}) / 2, -std::sqrt (T{2}) / 2,
@ -42,37 +44,38 @@ namespace util { namespace noise { namespace basis {
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, util::noise::lerp_t<T> L, template <typename,lerp_t<T>> class G> template <size_t S, typename T, util::noise::lerp_t<T> L, template <size_t,typename,lerp_t<T>> class G>
T T
perlin<T,L,G>::operator() (util::point<2,T> p) const perlin<S,T,L,G>::operator() (util::point<S,T> p) const
{ {
// extract integer and fractional parts. be careful to always round down // extract integer and fractional parts. be careful to always round down
auto p_int = floor (p).template cast<intmax_t> (); auto p_int = floor (p).template cast<intmax_t> ();
auto p_rem = p - p_int; auto p_rem = p - p_int;
// generate the corner positions // generate the corner positions
auto p0 = p_int + util::vector<2,intmax_t> { 0, 0 }; pointi<S> p_[pow(2,S)];
auto p1 = p_int + util::vector<2,intmax_t> { 1, 0 }; std::transform (std::begin (this->CORNERS), std::end (this->CORNERS),
auto p2 = p_int + util::vector<2,intmax_t> { 0, 1 }; std::begin (p_),
auto p3 = p_int + util::vector<2,intmax_t> { 1, 1 }; [p_int] (auto i) { return i + p_int; });
// generate the corner gradients // generate the corner gradients
auto g0 = G<T,L>::generate (p0); vector<S,T> g_[pow(2,S)];
auto g1 = G<T,L>::generate (p1); std::transform (std::begin (p_), std::end (p_),
auto g2 = G<T,L>::generate (p2); std::begin (g_),
auto g3 = G<T,L>::generate (p3); [this] (auto i) { return this->generate (i); });
// compute the dot products // compute the dot products
T v0 = dot (g0, p - p0); T v_[pow(2,S)];
T v1 = dot (g1, p - p1); for (size_t i = 0; i < elems (v_); ++i)
T v2 = dot (g2, p - p2); v_[i] = dot (g_[i], p - p_[i]);
T v3 = dot (g3, p - p3);
// interpolate the results // interpolate the results
auto L0 = L (v0, v1, p_rem.x); T l_[pow(2,S)];
auto L1 = L (v2, v3, p_rem.x); std::copy (std::begin (v_), std::end (v_), std::begin (l_));
auto L_ = L (L0, L1, p_rem.y);
return L_; for (size_t i = S; i; --i)
for (size_t j = 0; j < std::pow(2,i); j += 2)
l_[j / 2] = L (l_[j], l_[j+1], p_rem[S-i]);
return l_[0];
} }
} } } } } }

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@ -17,4 +17,4 @@
#include "runtime.hpp" #include "runtime.hpp"
template struct util::noise::basis::runtime<float>; template struct util::noise::basis::runtime<2,float>;

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@ -25,7 +25,7 @@
#include <memory> #include <memory>
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
template <typename T> template <size_t S, typename T>
struct runtime { struct runtime {
public: public:
runtime (seed_t) {} runtime (seed_t) {}
@ -34,7 +34,7 @@ namespace util { namespace noise { namespace basis {
runtime& operator= (const runtime&) = delete; runtime& operator= (const runtime&) = delete;
// basis functions // basis functions
T operator () (util::point<2,T> p) const { return (*m_child) (p); } T operator () (util::point<S,T> p) const { return (*m_child) (p); }
range<T> bounds (void) const { return m_child->bounds (); } range<T> bounds (void) const { return m_child->bounds (); }
seed_t seed (void) const { return m_child->seed (); } seed_t seed (void) const { return m_child->seed (); }
@ -43,7 +43,7 @@ namespace util { namespace noise { namespace basis {
private: private:
struct base { struct base {
virtual ~base () = default; virtual ~base () = default;
virtual T operator() (util::point<2,T>) const = 0; virtual T operator() (util::point<S,T>) const = 0;
virtual range<T> bounds (void) const = 0; virtual range<T> bounds (void) const = 0;
virtual seed_t seed (void) const = 0; virtual seed_t seed (void) const = 0;
virtual seed_t seed (seed_t) = 0; virtual seed_t seed (seed_t) = 0;
@ -53,7 +53,7 @@ namespace util { namespace noise { namespace basis {
struct child : public base { struct child : public base {
template <typename ...Args> template <typename ...Args>
child (seed_t _seed, Args&& ...args): data (_seed, std::forward<Args> (args)...) { } child (seed_t _seed, Args&& ...args): data (_seed, std::forward<Args> (args)...) { }
virtual T operator() (util::point<2,T> p) const override { return data (p); } virtual T operator() (util::point<S,T> p) const override { return data (p); }
virtual range<T> bounds (void) const override { return data.bounds (); } virtual range<T> bounds (void) const override { return data.bounds (); }
virtual seed_t seed (void) const override { return data.seed (); } virtual seed_t seed (void) const override { return data.seed (); }
virtual seed_t seed (seed_t _seed) override { return data.seed (_seed); } virtual seed_t seed (seed_t _seed) override { return data.seed (_seed); }

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@ -0,0 +1,43 @@
#include "./distance.hpp"
#include "../../../extent.hpp"
///////////////////////////////////////////////////////////////////////////////
template <size_t S, size_t R>
static const std::array<util::vectori<S>, util::pow(R*2+1,S)>
generate (void)
{
static const util::extent_range<
S,typename util::vectori<S>::value_type
> area (util::extent<S,typename util::vectori<S>::value_type> {R*2+1});
std::array<
util::vectori<S>,
util::pow(R*2+1,S)
> out;
std::transform (area.begin (), area.end (),
out.begin (),
[] (auto i) { return i.template as<util::vector> () - R; });
return out;
}
///////////////////////////////////////////////////////////////////////////////
template <size_t S, size_t R>
const std::array<
util::vectori<S>,
util::pow(R*2+1,S)
>
util::noise::basis::type::distance<S,R>::OFFSETS = generate<S,R> ();
//-----------------------------------------------------------------------------
template struct util::noise::basis::type::distance<1,1>;
template struct util::noise::basis::type::distance<2,1>;
template struct util::noise::basis::type::distance<3,1>;
template struct util::noise::basis::type::distance<1,2>;
template struct util::noise::basis::type::distance<2,2>;
template struct util::noise::basis::type::distance<3,2>;

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@ -0,0 +1,22 @@
#ifndef __UTIL_NOISE_BASIS_TYPE_HPP
#define __UTIL_NOISE_BASIS_TYPE_HPP
#include "../../../vector.hpp"
#include "../../../maths.hpp"
#include <array>
namespace util { namespace noise { namespace basis { namespace type {
template <size_t S, size_t R>
struct distance {
protected:
static constexpr size_t OFFSET_SIZE = util::pow(R*2+1,S);
static const std::array<
vectori<S>, util::pow(R*2+1,S)
> OFFSETS;
};
} } } }
#endif

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@ -0,0 +1,44 @@
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#include "./gradient.hpp"
///////////////////////////////////////////////////////////////////////////////
template <size_t S>
static std::array<util::vectori<S>,util::pow(2,S)>
generate (void)
{
std::array<util::vectori<S>,util::pow(2,S)> out;
for (size_t i = 0; i < util::pow(2,S); ++i)
for (size_t s = 0; s < S; ++s)
out[i][s] = (i >> s) & 1;
return out;
}
///////////////////////////////////////////////////////////////////////////////
template <size_t S>
const std::array<util::vectori<S>,util::pow(2,S)>
util::noise::basis::type::gradient<S>::CORNERS = generate<S> ();
//-----------------------------------------------------------------------------
template struct util::noise::basis::type::gradient<1>;
template struct util::noise::basis::type::gradient<2>;
template struct util::noise::basis::type::gradient<3>;
template struct util::noise::basis::type::gradient<4>;

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@ -0,0 +1,36 @@
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_NOISE_BASIS_TYPE_GRADIENT_HPP
#define __UTIL_NOISE_BASIS_TYPE_GRADIENT_HPP
#include "../../../point.hpp"
#include "../../../maths.hpp"
#include <array>
///////////////////////////////////////////////////////////////////////////////
namespace util { namespace noise { namespace basis { namespace type {
template <size_t S>
struct gradient {
protected:
static const std::array<vectori<S>,util::pow(2,S)> CORNERS;
};
} } } }
#endif

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@ -18,18 +18,21 @@
#ifndef __UTIL_NOISE_BASIS_VALUE_HPP #ifndef __UTIL_NOISE_BASIS_VALUE_HPP
#define __UTIL_NOISE_BASIS_VALUE_HPP #define __UTIL_NOISE_BASIS_VALUE_HPP
#include "./type/gradient.hpp"
#include "../fwd.hpp" #include "../fwd.hpp"
#include "../../range.hpp" #include "../../range.hpp"
#include "../../point.hpp" #include "../../point.hpp"
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
/// Single value per grid space /// Single value per grid space
template <typename T, lerp_t<T>> template <size_t S, typename T, lerp_t<T>>
struct value { struct value : public type::gradient<S> {
value (seed_t); value (seed_t);
range<T> bounds (void) const; range<T> bounds (void) const;
T operator() (util::point<2,T>) const;
T operator() (util::point<S,T>) const;
seed_t seed (void) const; seed_t seed (void) const;
seed_t seed (seed_t); seed_t seed (seed_t);

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@ -20,68 +20,72 @@
#define __UTIL_NOISE_BASIS_VALIE_IPP #define __UTIL_NOISE_BASIS_VALIE_IPP
#include "../rand.hpp" #include "../rand.hpp"
#include "../../types.hpp"
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, util::noise::lerp_t<T> L> template <size_t S, typename T, util::noise::lerp_t<T> L>
value<T,L>::value (seed_t _seed): value<S,T,L>::value (seed_t _seed):
m_seed (_seed) m_seed (_seed)
{ ; } { ; }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, util::noise::lerp_t<T> L> template <size_t S, typename T, util::noise::lerp_t<T> L>
util::range<T> util::range<T>
value<T,L>::bounds (void) const value<S,T,L>::bounds (void) const
{ {
return { -1, 1 }; return { -1, 1 };
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, lerp_t<T> L> template <size_t S, typename T, lerp_t<T> L>
seed_t seed_t
value<T,L>::seed (void) const value<S,T,L>::seed (void) const
{ {
return m_seed; return m_seed;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, lerp_t<T> L> template <size_t S, typename T, lerp_t<T> L>
seed_t seed_t
value<T,L>::seed (seed_t _seed) value<S,T,L>::seed (seed_t _seed)
{ {
return m_seed = _seed; return m_seed = _seed;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, util::noise::lerp_t<T> L> template <size_t S, typename T, util::noise::lerp_t<T> L>
T T
value<T,L>::operator() (util::point<2,T> p) const value<S,T,L>::operator() (util::point<S,T> p) const
{ {
// extract integer and fractional parts. be careful to always round down // extract integer and fractional parts. be careful to always round down
auto p_int = floor (p).template cast<intmax_t> (); auto p_int = floor (p).template cast<intmax_t> ();
auto p_rem = p - p_int; auto p_rem = p - p_int;
// generate the corner points // generate the corner points
auto p0 = p_int + util::vector<2,intmax_t> { 0, 0 }; std::array<pointi<S>,pow(2,S)> p_;
auto p1 = p_int + util::vector<2,intmax_t> { 1, 0 }; std::transform (std::begin (this->CORNERS), std::end (this->CORNERS),
auto p2 = p_int + util::vector<2,intmax_t> { 0, 1 }; std::begin (p_),
auto p3 = p_int + util::vector<2,intmax_t> { 1, 1 }; [p_int] (auto i) { return p_int + i; });
// Generate the four corner values // Generate the corner values
T g0 = noise::rand<float> (m_seed, p0); std::array<T,pow(2,S)> g_;
T g1 = noise::rand<float> (m_seed, p1); std::transform (std::begin (p_), std::end (p_),
T g2 = noise::rand<float> (m_seed, p2); std::begin (g_),
T g3 = noise::rand<float> (m_seed, p3); [this] (auto i) { return noise::rand<float> (m_seed, i); });
// Interpolate on one dimension, then the other. // Interpolate on one dimension, then the other.
auto l0 = L (g0, g1, p_rem.x); T l_[pow(2,S)];
auto l1 = L (g2, g3, p_rem.x); std::copy (std::begin (g_), std::end (g_), std::begin (l_));
auto l_ = L (l0, l1, p_rem.y);
return l_; for (size_t i = S; i; --i)
for (size_t j = 0; j < std::pow(2,i); j += 2)
l_[j / 2] = L (l_[j], l_[j+1], p_rem[S-i]);
return l_[0];
} }
} } } } } }

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@ -18,23 +18,27 @@
#ifndef __UTIL_NOISE_BASIS_WORLEY_HPP #ifndef __UTIL_NOISE_BASIS_WORLEY_HPP
#define __UTIL_NOISE_BASIS_WORLEY_HPP #define __UTIL_NOISE_BASIS_WORLEY_HPP
#include "./type/distance.hpp"
#include "../fwd.hpp" #include "../fwd.hpp"
#include "../../point.hpp" #include "../../point.hpp"
#include "../../range.hpp" #include "../../range.hpp"
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
template <typename T, size_t F = 0> template <size_t S, typename T, size_t F = 0>
struct worley { struct worley : public type::distance<S,1> {
worley (seed_t); worley (seed_t);
range<T> bounds (void) const; range<T> bounds (void) const;
T operator() (util::point<2,T>) const;
T operator() (util::point<S,T>) const;
seed_t seed (void) const; seed_t seed (void) const;
seed_t seed (seed_t); seed_t seed (seed_t);
private: private:
point<2,T> generate (point<2,intmax_t>) const; point<S,T> generate (point<S,intmax_t>) const;
seed_t m_seed; seed_t m_seed;
}; };
} } } } } }

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@ -25,67 +25,58 @@
namespace util { namespace noise { namespace basis { namespace util { namespace noise { namespace basis {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, size_t F> template <size_t S, typename T, size_t F>
worley<T,F>::worley (seed_t _seed): worley<S,T,F>::worley (seed_t _seed):
m_seed (_seed) m_seed (_seed)
{ ; } { ; }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, size_t F> template <size_t S, typename T, size_t F>
util::range<T> util::range<T>
worley<T,F>::bounds (void) const worley<S,T,F>::bounds (void) const
{ {
return { 0.0, 1.5 }; return { 0.0, 1.5 };
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, size_t F> template <size_t S, typename T, size_t F>
seed_t seed_t
worley<T,F>::seed (void) const worley<S,T,F>::seed (void) const
{ {
return m_seed; return m_seed;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, size_t F> template <size_t S, typename T, size_t F>
seed_t seed_t
worley<T,F>::seed (seed_t _seed) worley<S,T,F>::seed (seed_t _seed)
{ {
return m_seed = _seed; return m_seed = _seed;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, size_t F> template <size_t S, typename T, size_t F>
T T
worley<T,F>::operator() (util::point<2,T> p) const worley<S,T,F>::operator() (point<S,T> p) const
{ {
// extract integer and fractional parts. be careful to always round down // extract integer and fractional parts. be careful to always round down
auto p_int = floor (p).template cast<intmax_t> (); auto p_int = floor (p).template cast<intmax_t> ();
auto p_rem = (p - p_int).template as<point> (); auto p_rem = (p - p_int).template as<point> ();
// setup an array of distances // setup an array of distances
constexpr size_t RADIUS = 1; constexpr size_t COUNT = type::distance<S,1>::OFFSET_SIZE;
constexpr size_t COUNT = pow2 (RADIUS * 2 + 1); T distances[COUNT];
T distances[COUNT] = { std::numeric_limits<T>::quiet_NaN () };
T *cursor = distances;
// record the distances to each candidate point std::transform (std::begin (this->OFFSETS), std::end (this->OFFSETS),
for (signed y_off = -signed(RADIUS); y_off <= signed(RADIUS) ; ++y_off) { distances,
for (signed x_off = -signed(RADIUS); x_off <= signed(RADIUS); ++x_off) { [p_int,p_rem,this] (auto i) {
auto off = vector<2,intmax_t> {x_off, y_off}; auto q = this->generate (p_int + i);
auto pos = generate (p_int + off); return distance2 (q + i, p_rem);
});
CHECK_LIMIT (pos.x, T{0}, T{1});
CHECK_LIMIT (pos.y, T{0}, T{1});
*cursor = distance2 (pos + off, p_rem);
cursor++;
}
}
// find the f'th lowest value // find the f'th lowest value
static_assert (F < COUNT, "worley order must be less than search radius"); static_assert (F < COUNT, "worley order must be less than search radius");
@ -96,21 +87,10 @@ namespace util { namespace noise { namespace basis {
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
template <typename T, size_t F> template <size_t S, typename T, size_t F>
point<2,T> point<S,T>
worley<T,F>::generate (point<2,intmax_t> p) const worley<S,T,F>::generate (point<S,intmax_t> p) const
{ {
using util::hash::murmur2::mix; return (noise::rand<util::point,T> (m_seed, p) + 1) / 2;
auto u = mix (m_seed, mix (uint64_t (p.x), uint64_t (p.y)));
auto v = mix (u, m_seed);
auto r = util::point<2,T> {
(u & 0xffff) / T{0xffff},
(v & 0xffff) / T{0xffff}
};
CHECK_LIMIT (r, T{0}, T{1});
return r;
} }
} } } } } }

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@ -32,7 +32,11 @@ namespace util { namespace noise { namespace fractal {
/// lacunarity: per octave frequency scaling factor /// lacunarity: per octave frequency scaling factor
/// amplitude: maximum absolute value of the noise /// amplitude: maximum absolute value of the noise
/// gain: per octave amplitude scaling factor. typically 1/f. /// gain: per octave amplitude scaling factor. typically 1/f.
template <typename T, typename B> template <
size_t S, // probe point dimensionality
typename T, // probe point value_type
typename B // noise basis function
>
struct base { struct base {
using seed_t = uint64_t; using seed_t = uint64_t;

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@ -23,8 +23,8 @@
namespace util { namespace noise { namespace fractal { namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
base<T,B>::base (seed_t _seed, base<S,T,B>::base (seed_t _seed,
unsigned _octaves, unsigned _octaves,
T _H, T _H,
T _frequency, T _frequency,
@ -51,27 +51,27 @@ namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
unsigned unsigned
base<T,B>::octaves (unsigned _octaves) base<S,T,B>::octaves (unsigned _octaves)
{ {
return m_octaves = _octaves; return m_octaves = _octaves;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
constexpr unsigned constexpr unsigned
base<T,B>::octaves (void) const base<S,T,B>::octaves (void) const
{ {
return m_octaves; return m_octaves;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
base<T,B>::H (T _h) base<S,T,B>::H (T _h)
{ {
m_H = _h; m_H = _h;
m_invAH = std::pow (m_amplitude, -m_H); m_invAH = std::pow (m_amplitude, -m_H);
@ -81,63 +81,63 @@ namespace util { namespace noise { namespace fractal {
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
constexpr T constexpr T
base<T,B>::H (void) const base<S,T,B>::H (void) const
{ {
return m_H; return m_H;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
base<T,B>::frequency (T _frequency) base<S,T,B>::frequency (T _frequency)
{ {
return m_frequency = _frequency; return m_frequency = _frequency;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
constexpr T constexpr T
base<T,B>::frequency (void) const base<S,T,B>::frequency (void) const
{ {
return m_frequency; return m_frequency;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
base<T,B>::lacunarity (T _lacunarity) base<S,T,B>::lacunarity (T _lacunarity)
{ {
return m_lacunarity = _lacunarity; return m_lacunarity = _lacunarity;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
constexpr T constexpr T
base<T,B>::lacunarity (void) const base<S,T,B>::lacunarity (void) const
{ {
return m_lacunarity; return m_lacunarity;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
constexpr T constexpr T
base<T,B>::amplitude (void) const base<S,T,B>::amplitude (void) const
{ {
return m_amplitude; return m_amplitude;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
base<T,B>::amplitude (T _amplitude) base<S,T,B>::amplitude (T _amplitude)
{ {
m_amplitude = _amplitude; m_amplitude = _amplitude;
m_invAH = std::pow (m_amplitude, -m_H); m_invAH = std::pow (m_amplitude, -m_H);
@ -146,18 +146,18 @@ namespace util { namespace noise { namespace fractal {
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
constexpr T constexpr T
base<T,B>::gain (void) const base<S,T,B>::gain (void) const
{ {
return m_gain; return m_gain;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
base<T,B>::gain (T _gain) base<S,T,B>::gain (T _gain)
{ {
m_gain = _gain; m_gain = _gain;
m_invGH = std::pow (_gain, m_H); m_invGH = std::pow (_gain, m_H);
@ -166,36 +166,36 @@ namespace util { namespace noise { namespace fractal {
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
typename base<T,B>::seed_t typename base<S,T,B>::seed_t
base<T,B>::seed (seed_t _seed) base<S,T,B>::seed (seed_t _seed)
{ {
return m_basis.seed (_seed); return m_basis.seed (_seed);
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
typename base<T,B>::seed_t typename base<S,T,B>::seed_t
base<T,B>::seed (void) const base<S,T,B>::seed (void) const
{ {
return m_basis.seed (); return m_basis.seed ();
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
const B& const B&
base<T,B>::basis (void) const base<S,T,B>::basis (void) const
{ {
return m_basis; return m_basis;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
B& B&
base<T,B>::basis (void) base<S,T,B>::basis (void)
{ {
return m_basis; return m_basis;
} }

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@ -33,9 +33,13 @@ namespace util { namespace noise { namespace fractal {
/// lacunarity: per octave frequency scaling factor /// lacunarity: per octave frequency scaling factor
/// amplitude: maximum absolute value of the noise /// amplitude: maximum absolute value of the noise
/// gain: per octave amplitude scaling factor. typically 1/f. /// gain: per octave amplitude scaling factor. typically 1/f.
template <typename T, typename B> template <
struct fbm : public base<T,B> { size_t S, // probe point dimensionality
using seed_t = typename base<T,B>::seed_t; typename T, // probe point value_type
typename B // generating basis function
>
struct fbm : public base<S,T,B> {
using seed_t = typename base<S,T,B>::seed_t;
static constexpr unsigned DEFAULT_OCTAVES = 8; static constexpr unsigned DEFAULT_OCTAVES = 8;
static constexpr T DEFAULT_H = 1; static constexpr T DEFAULT_H = 1;
@ -53,7 +57,7 @@ namespace util { namespace noise { namespace fractal {
T gain); T gain);
fbm (seed_t); fbm (seed_t);
T operator() (util::point<2,T>) const; T operator() (point<S,T>) const;
}; };
} } } } } }

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@ -23,15 +23,15 @@
namespace util { namespace noise { namespace fractal { namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
fbm<T,B>::fbm (seed_t _seed, fbm<S,T,B>::fbm (seed_t _seed,
unsigned _octaves, unsigned _octaves,
T _H, T _H,
T _frequency, T _frequency,
T _lacunarity, T _lacunarity,
T _amplitude, T _amplitude,
T _gain): T _gain):
base<T,B> (_seed, base<S,T,B> (_seed,
_octaves, _octaves,
_H, _H,
_frequency, _frequency,
@ -42,9 +42,9 @@ namespace util { namespace noise { namespace fractal {
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
fbm<T,B>::fbm (seed_t _seed): fbm<S,T,B>::fbm (seed_t _seed):
fbm<T,B> (_seed, fbm<S,T,B> (_seed,
DEFAULT_OCTAVES, DEFAULT_OCTAVES,
DEFAULT_H, DEFAULT_H,
DEFAULT_FREQUENCY, DEFAULT_FREQUENCY,
@ -55,9 +55,9 @@ namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
fbm<T,B>::operator() (util::point<2,T> p) const fbm<S,T,B>::operator() (point<S,T> p) const
{ {
T total = 0; T total = 0;
T scale = this->m_invAH; T scale = this->m_invAH;
@ -67,7 +67,7 @@ namespace util { namespace noise { namespace fractal {
for (size_t i = 0; i < this->m_octaves; ++i) { for (size_t i = 0; i < this->m_octaves; ++i) {
total += this->m_basis (p) * scale; total += this->m_basis (p) * scale;
p += T{1}; p += PI<float>;
p *= this->m_lacunarity; p *= this->m_lacunarity;
scale *= this->m_invGH; scale *= this->m_invGH;
} }

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@ -25,9 +25,13 @@
namespace util { namespace noise { namespace fractal { namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////
/// Heterogeneous procedural terrain fucntion: stats by altitude method /// Heterogeneous procedural terrain fucntion: stats by altitude method
template <typename T, typename B> template <
struct hetero : public base<T,B> { size_t S, // probe point dimensionality
using seed_t = typename base<T,B>::seed_t; typename T, // probe point value_type
typename B // generating basis function
>
struct hetero : public base<S,T,B> {
using seed_t = typename base<S,T,B>::seed_t;
static constexpr unsigned DEFAULT_OCTAVES = 6; static constexpr unsigned DEFAULT_OCTAVES = 6;
static constexpr T DEFAULT_H = T(0.75); static constexpr T DEFAULT_H = T(0.75);
@ -59,7 +63,7 @@ namespace util { namespace noise { namespace fractal {
constexpr T offset (void) const; constexpr T offset (void) const;
T offset (T); T offset (T);
T operator() (util::point<2,T>) const; T operator() (point<S,T>) const;
private: private:
T m_offset; T m_offset;

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@ -21,15 +21,15 @@
namespace util { namespace noise { namespace fractal { namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
hetero<T,B>::hetero(seed_t _seed, hetero<S,T,B>::hetero(seed_t _seed,
unsigned _octaves, unsigned _octaves,
T _H, T _H,
T _frequency, T _frequency,
T _lacunarity, T _lacunarity,
T _amplitude, T _amplitude,
T _gain): T _gain):
hetero<T,B> (_seed, hetero<S,T,B> (_seed,
_octaves, _octaves,
_H, _H,
_frequency, _frequency,
@ -41,8 +41,8 @@ namespace util { namespace noise { namespace fractal {
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
hetero<T,B>::hetero(seed_t _seed, hetero<S,T,B>::hetero(seed_t _seed,
unsigned _octaves, unsigned _octaves,
T _H, T _H,
T _frequency, T _frequency,
@ -50,7 +50,7 @@ namespace util { namespace noise { namespace fractal {
T _amplitude, T _amplitude,
T _gain, T _gain,
T _offset): T _offset):
base<T,B> (_seed, base<S,T,B> (_seed,
_octaves, _octaves,
_H, _H,
_frequency, _frequency,
@ -62,9 +62,9 @@ namespace util { namespace noise { namespace fractal {
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
hetero<T,B>::hetero (seed_t _seed): hetero<S,T,B>::hetero (seed_t _seed):
hetero<T,B> (_seed, hetero<S,T,B> (_seed,
DEFAULT_OCTAVES, DEFAULT_OCTAVES,
DEFAULT_H, DEFAULT_H,
DEFAULT_FREQUENCY, DEFAULT_FREQUENCY,
@ -76,27 +76,27 @@ namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
constexpr T constexpr T
hetero<T,B>::offset (void) const hetero<S,T,B>::offset (void) const
{ {
return m_offset; return m_offset;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
hetero<T,B>::offset (T _offset) hetero<S,T,B>::offset (T _offset)
{ {
return m_offset = _offset; return m_offset = _offset;
} }
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
hetero<T,B>::operator() (util::point<2,T> p) const hetero<S,T,B>::operator() (point<S,T> p) const
{ {
T scale = this->m_invAH; T scale = this->m_invAH;
@ -115,7 +115,7 @@ namespace util { namespace noise { namespace fractal {
result += increment; result += increment;
p += T{1}; p += PI<T>;
p *= this->m_lacunarity; p *= this->m_lacunarity;
} }

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@ -24,9 +24,13 @@
namespace util { namespace noise { namespace fractal { namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////
/// Musgrave's "Hybrid MultiFractal" /// Musgrave's "Hybrid MultiFractal"
template <typename T, typename B> template <
struct hmf : public base<T,B> { size_t S, // probe point dimensionality
using seed_t = typename base<T,B>::seed_t; typename T, // probe point value_type
typename B // generating basis function
>
struct hmf : public base<S,T,B> {
using seed_t = typename base<S,T,B>::seed_t;
// H should be fairly low due to the decreasing weight parameter in eval // H should be fairly low due to the decreasing weight parameter in eval
static constexpr unsigned DEFAULT_OCTAVES = 6; static constexpr unsigned DEFAULT_OCTAVES = 6;
@ -48,7 +52,7 @@ namespace util { namespace noise { namespace fractal {
hmf (seed_t); hmf (seed_t);
T operator() (point<2,T>) const; T operator() (point<S,T>) const;
private: private:
T m_offset; T m_offset;

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@ -22,8 +22,8 @@
namespace util { namespace noise { namespace fractal { namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
hmf<T,B>::hmf (seed_t _seed, hmf<S,T,B>::hmf (seed_t _seed,
unsigned _octaves, unsigned _octaves,
T _H, T _H,
T _frequency, T _frequency,
@ -31,7 +31,7 @@ namespace util { namespace noise { namespace fractal {
T _amplitude, T _amplitude,
T _gain, T _gain,
T _offset): T _offset):
base<T,B> (_seed, base<S,T,B> (_seed,
_octaves, _octaves,
_H, _H,
_frequency, _frequency,
@ -43,9 +43,9 @@ namespace util { namespace noise { namespace fractal {
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
hmf<T,B>::hmf (seed_t _seed): hmf<S,T,B>::hmf (seed_t _seed):
hmf<T,B> (_seed, hmf<S,T,B> (_seed,
DEFAULT_OCTAVES, DEFAULT_OCTAVES,
DEFAULT_H, DEFAULT_H,
DEFAULT_FREQUENCY, DEFAULT_FREQUENCY,
@ -57,9 +57,9 @@ namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
hmf<T,B>::operator() (util::point<2,T> p) const hmf<S,T,B>::operator() (point<S,T> p) const
{ {
T scale = this->m_invAH; T scale = this->m_invAH;
@ -77,7 +77,7 @@ namespace util { namespace noise { namespace fractal {
weight = min (weight, T{1}); weight = min (weight, T{1});
scale *= this->m_invGH; scale *= this->m_invGH;
p += T{1}; p += PI<T>;
p *= this->m_lacunarity; p *= this->m_lacunarity;
} }

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@ -32,9 +32,13 @@ namespace util { namespace noise { namespace fractal {
/// lacunarity: incremental octave frequency scaling factor /// lacunarity: incremental octave frequency scaling factor
/// amplitude: value scaling factor for the base octave /// amplitude: value scaling factor for the base octave
/// gain: incremental octave value scaling factor /// gain: incremental octave value scaling factor
template <typename T, typename B> template <
struct rmf : public base<T,B> { size_t S, // probe point dimensionality
using seed_t = typename base<T,B>::seed_t; typename T, // probe point value_type
typename B // generating basis function
>
struct rmf : public base<S,T,B> {
using seed_t = typename base<S,T,B>::seed_t;
static constexpr unsigned DEFAULT_OCTAVES = 5; static constexpr unsigned DEFAULT_OCTAVES = 5;
static constexpr T DEFAULT_H = 1; static constexpr T DEFAULT_H = 1;
@ -55,7 +59,7 @@ namespace util { namespace noise { namespace fractal {
rmf (seed_t); rmf (seed_t);
T operator() (util::point<2,T>) const; T operator() (point<S,T>) const;
T offset (void) const; T offset (void) const;
T offset (T); T offset (T);

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@ -22,8 +22,8 @@
namespace util { namespace noise { namespace fractal { namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
rmf<T,B>::rmf (seed_t _seed, rmf<S,T,B>::rmf (seed_t _seed,
unsigned _octaves, unsigned _octaves,
T _H, T _H,
T _offset, T _offset,
@ -31,7 +31,7 @@ namespace util { namespace noise { namespace fractal {
T _lacunarity, T _lacunarity,
T _amplitude, T _amplitude,
T _gain): T _gain):
base<T,B> (_seed, base<S,T,B> (_seed,
_octaves, _octaves,
_H, _H,
_frequency, _frequency,
@ -43,9 +43,9 @@ namespace util { namespace noise { namespace fractal {
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
rmf<T,B>::rmf (seed_t _seed): rmf<S,T,B>::rmf (seed_t _seed):
rmf<T,B> (_seed, rmf<S,T,B> (_seed,
DEFAULT_OCTAVES, DEFAULT_OCTAVES,
DEFAULT_H, DEFAULT_H,
DEFAULT_FREQUENCY, DEFAULT_FREQUENCY,
@ -59,9 +59,9 @@ namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
// we use the name 'amplitude' instead of musgrave's 'gain'. // we use the name 'amplitude' instead of musgrave's 'gain'.
// assumes basis distribution [-1,1] and offset ~= 1 // assumes basis distribution [-1,1] and offset ~= 1
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
rmf<T,B>::operator() (util::point<2,T> p) const rmf<S,T,B>::operator() (point<S,T> p) const
{ {
T scale = this->m_invAH; T scale = this->m_invAH;
@ -92,7 +92,7 @@ namespace util { namespace noise { namespace fractal {
scale *= this->m_invGH; scale *= this->m_invGH;
p += T{1}; p += PI<T>;
p *= this->m_lacunarity; p *= this->m_lacunarity;
} }
@ -101,18 +101,18 @@ namespace util { namespace noise { namespace fractal {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
rmf<T,B>::offset (void) const rmf<S,T,B>::offset (void) const
{ {
return m_offset; return m_offset;
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename B> template <size_t S, typename T, typename B>
T T
rmf<T,B>::offset (T _offset) rmf<S,T,B>::offset (T _offset)
{ {
return m_offset = _offset; return m_offset = _offset;
} }

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@ -17,4 +17,7 @@
#include "runtime.hpp" #include "runtime.hpp"
#include "../basis/runtime.hpp" #include "../basis/runtime.hpp"
template struct util::noise::fractal::runtime<float,util::noise::basis::runtime<float>>; template struct util::noise::fractal::runtime<
2,float,
util::noise::basis::runtime<2,float>
>;

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@ -25,7 +25,11 @@
#include <memory> #include <memory>
namespace util { namespace noise { namespace fractal { namespace util { namespace noise { namespace fractal {
template <typename T, typename B> template <
size_t S, // probe point dimensionality
typename T, // probe point value_type
typename B // generating basis function
>
struct runtime { struct runtime {
public: public:
using seed_t = uint64_t; using seed_t = uint64_t;
@ -37,7 +41,7 @@ namespace util { namespace noise { namespace fractal {
runtime& operator= (const runtime&) = delete; runtime& operator= (const runtime&) = delete;
// basis functions // basis functions
T operator () (util::point<2,T> p) const { return (*m_child) (p); } T operator () (point<S,T> p) const { return (*m_child) (p); }
unsigned octaves (void) const { return m_child->octaves (); } unsigned octaves (void) const { return m_child->octaves (); }
unsigned octaves (unsigned _octaves) { return m_child->octaves (_octaves); } unsigned octaves (unsigned _octaves) { return m_child->octaves (_octaves); }
@ -67,7 +71,7 @@ namespace util { namespace noise { namespace fractal {
struct base { struct base {
virtual ~base () = default; virtual ~base () = default;
virtual T operator() (util::point<2,T>) = 0; virtual T operator() (util::point<S,T>) = 0;
virtual unsigned octaves (void) const = 0; virtual unsigned octaves (void) const = 0;
virtual unsigned octaves (unsigned) = 0; virtual unsigned octaves (unsigned) = 0;
@ -116,7 +120,7 @@ namespace util { namespace noise { namespace fractal {
_gain) _gain)
{ ; } { ; }
T operator() (util::point<2,T> p) override { return data (p); } T operator() (util::point<S,T> p) override { return data (p); }
unsigned octaves (void) const override { return data.octaves (); } unsigned octaves (void) const override { return data.octaves (); }
unsigned octaves (unsigned _octaves) override { return data.octaves (_octaves); } unsigned octaves (unsigned _octaves) override { return data.octaves (_octaves); }

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@ -19,13 +19,24 @@
namespace util { namespace noise { namespace util { namespace noise {
/// generate a uniform random floating point in the range [-1, 1] from a seed and vector /// generate a uniform random floating point in the range [-1, 1] from a seed and vector
template <typename T, typename V> template <
T typename U,
rand (uint64_t seed, V value); size_t S,
typename T,
template <size_t,typename> class Q
>
U
rand (uint64_t seed, Q<S,T> value);
template <size_t N, typename T, typename V> template <
vector<N,T> template <size_t,typename> class R,
rand (uint64_t seed, V value); typename U,
size_t S,
typename T,
template <size_t,typename> class Q
>
R<S,U>
rand (uint64_t seed, Q<S,T> value);
} } } }
#include "rand.ipp" #include "rand.ipp"

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@ -24,37 +24,53 @@
namespace util { namespace noise { namespace util { namespace noise {
template <typename T, typename V> //-------------------------------------------------------------------------
T template <
rand (uint64_t seed, V value) typename U,
size_t S,
typename T,
template <size_t,typename> class Q
>
U
rand (uint64_t seed, Q<S,T> query)
{ {
static_assert (std::is_integral<T>::value,
"mixing only works on integral types");
uint64_t accum = seed; uint64_t accum = seed;
for (auto i: value) for (auto i: query)
accum = hash::murmur2::mix (accum, i); accum = hash::murmur2::mix (accum, i);
T out = (accum & 0xFFFF) / T{0xFFFF}; U result = (accum & 0xFFFF) / U{0xFFFF};
out *= 2; result *= 2;
out -= 1; result -= 1;
return out; return result;
} }
template <size_t N, typename T, typename V> //-------------------------------------------------------------------------
vector<N,T> template <
rand (uint64_t seed, V value) template <size_t,typename> class R,
typename U,
size_t S,
typename T,
template <size_t,typename> class Q
>
R<S,U>
rand (uint64_t seed, Q<S,T> query)
{ {
uint64_t accum = seed; uint64_t accum = seed;
for (auto i: value) for (auto i: query)
accum = hash::murmur2::mix (accum, i); accum = hash::murmur2::mix (accum, i);
vector<N,T> out; R<S,U> result;
for (auto &i: out) { for (auto &i: result) {
i = (accum & 0xFFFF) / T{0xFFFF}; i = (accum & 0xFFFF) / U{0xFFFF};
accum = hash::murmur2::mix (accum, seed); accum = hash::murmur2::mix (accum, seed);
} }
return out * 2 - 1; return result * 2 - 1;
} }
} } } }

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@ -29,20 +29,36 @@ namespace util { namespace noise {
/// assumes the pertubation function is roughly symetrical around 0. /// assumes the pertubation function is roughly symetrical around 0.
/// nothing will explode if it isn't, but you'll see strong directional /// nothing will explode if it isn't, but you'll see strong directional
/// artefacts with higher scaling factors. /// artefacts with higher scaling factors.
template <typename T, typename D, typename P> template <
size_t S, // dimension
typename T, // value_type
typename D, // data fractal
typename P // pertubation fractal
>
struct turbulence { struct turbulence {
static constexpr auto dimension = S;
using value_type = T;
using seed_t = uint64_t; using seed_t = uint64_t;
turbulence (seed_t, vector<2,T> scale);
turbulence (seed_t, vector<S,T> scale);
seed_t seed (seed_t); seed_t seed (seed_t);
seed_t seed (void) const; seed_t seed (void) const;
constexpr T operator() (point<2,T>) const; constexpr T operator() (point<S,T>) const;
D data; D data;
P perturb[2];
vector<2,T> scale; // XXX: use a union to defer initialization of pertubation fractals in
// the constructor. i know this is horrible, but there's no time to
// write the proper generator constructor to pass out the seeds.
union {
char _[0];
P perturb[S];
};
vector<S,T> scale;
}; };
} } } }

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@ -24,50 +24,48 @@
namespace util { namespace noise { namespace util { namespace noise {
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename D, typename P> template <size_t S, typename T, typename D, typename P>
turbulence<T,D,P>::turbulence (seed_t _seed, turbulence<S,T,D,P>::turbulence (seed_t _seed,
vector<2,T> _scale): vector<S,T> _scale):
data (_seed), data (_seed),
perturb {
hash::wang (_seed),
hash::wang (hash::wang (_seed))
},
scale (_scale) scale (_scale)
{ ; } {
for (auto &p: perturb)
new (&p) P (_seed = hash::wang (_seed));
}
//////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////
template <typename T, typename D, typename P> template <size_t S, typename T, typename D, typename P>
typename turbulence<T,D,P>::seed_t typename turbulence<S,T,D,P>::seed_t
turbulence<T,D,P>::seed (void) const turbulence<S,T,D,P>::seed (void) const
{ {
return data.seed (); return data.seed ();
} }
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
template <typename T, typename D, typename P> template <size_t S, typename T, typename D, typename P>
typename turbulence<T,D,P>::seed_t typename turbulence<S,T,D,P>::seed_t
turbulence<T,D,P>::seed (seed_t _seed) turbulence<S,T,D,P>::seed (seed_t _seed)
{ {
auto ret = _seed; auto ret = _seed;
data.seed (_seed);
data.seed (_seed); _seed = hash::wang (_seed); for (size_t i = 0; i < S; ++i)
perturb[0].seed (_seed); _seed = hash::wang (_seed); perturb[i].seed (_seed = hash::wang (_seed));
perturb[1].seed (_seed); _seed = hash::wang (_seed);
return ret; return ret;
} }
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
template <typename T, typename D, typename P> template <size_t S, typename T, typename D, typename P>
constexpr T constexpr T
turbulence<T,D,P>::operator() (point<2,T> p) const turbulence<S,T,D,P>::operator() (point<S,T> p) const
{ {
vector<2,T> n = { vector<S,T> n;
perturb[0] (p), for (size_t i = 0; i < S; ++i)
perturb[1] (p) n[i] = perturb[i] (p);
};
// scale by the data frequency so that we match scale // scale by the data frequency so that we match scale
return data (p + n * scale / data.frequency ()); return data (p + n * scale / data.frequency ());

View File

@ -25,11 +25,13 @@
#include "region.hpp" #include "region.hpp"
constexpr size_t S = 3;
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
template struct util::noise::fractal::fbm<float, util::noise::basis::perlin<float,util::lerp::cubic>>; template struct util::noise::fractal::fbm<S,float, util::noise::basis::perlin<S,float,util::lerp::cubic>>;
template struct util::noise::fractal::hmf<float, util::noise::basis::value<float,util::lerp::cubic>>; template struct util::noise::fractal::hmf<S,float, util::noise::basis::value<S,float,util::lerp::cubic>>;
template struct util::noise::fractal::rmf<float, util::noise::basis::constant<float>>; template struct util::noise::fractal::rmf<S,float, util::noise::basis::constant<S,float>>;
template struct util::noise::fractal::hetero<float, util::noise::basis::worley<float,2>>; template struct util::noise::fractal::hetero<S,float, util::noise::basis::worley<S,float,S>>;
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
@ -221,30 +223,30 @@ main (int argc, char **argv)
#endif #endif
util::noise::turbulence< util::noise::turbulence<
float, S,float,
util::noise::fractal::runtime< util::noise::fractal::runtime<
float, S,float,
util::noise::basis::runtime<float> util::noise::basis::runtime<S,float>
>, >,
util::noise::fractal::fbm< util::noise::fractal::fbm<
float, S,float,
util::noise::basis::perlin< util::noise::basis::perlin<
float, S,float,
util::lerp::cubic util::lerp::cubic
> >
> >
> t (seed, { turbulence, turbulence }); > t (seed, util::vectorf<S> (turbulence));
auto &f = t.data; auto &f = t.data;
switch (fractal) { switch (fractal) {
using namespace util::noise; using namespace util::noise;
case FBM: f.reset<fractal::fbm <float,basis::runtime<float>>> (seed); break; case FBM: f.reset<fractal::fbm<S,float,basis::runtime<S,float>>> (seed); break;
case HMF: f.reset<fractal::hmf <float,basis::runtime<float>>> (seed); break; case HMF: f.reset<fractal::hmf<S,float,basis::runtime<S,float>>> (seed); break;
case RMF: f.reset<fractal::rmf <float,basis::runtime<float>>> (seed); break; case RMF: f.reset<fractal::rmf<S,float,basis::runtime<S,float>>> (seed); break;
case HETERO: { case HETERO: {
auto &child = f.reset<fractal::hetero<float,basis::runtime<float>>> (seed); auto &child = f.reset<fractal::hetero<S,float,basis::runtime<S,float>>> (seed);
if (!std::isnan (offset)) if (!std::isnan (offset))
child.offset (offset); child.offset (offset);
break; break;
@ -260,11 +262,11 @@ main (int argc, char **argv)
case PERLIN: { case PERLIN: {
switch (lerp) { switch (lerp) {
case LINEAR: b.reset<basis::perlin<float,util::lerp::linear>> (seed); break; case LINEAR: b.reset<basis::perlin<S,float,util::lerp::linear>> (seed); break;
case CUBIC: b.reset<basis::perlin<float,util::lerp::cubic>> (seed); break; case CUBIC: b.reset<basis::perlin<S,float,util::lerp::cubic>> (seed); break;
case QUINTIC: b.reset<basis::perlin<float,util::lerp::quintic>> (seed); break; case QUINTIC: b.reset<basis::perlin<S,float,util::lerp::quintic>> (seed); break;
case COSINE: b.reset<basis::perlin<float,util::lerp::cosine>> (seed); break; case COSINE: b.reset<basis::perlin<S,float,util::lerp::cosine>> (seed); break;
case TRUNC: b.reset<basis::perlin<float,util::lerp::trunc>> (seed); break; case TRUNC: b.reset<basis::perlin<S,float,util::lerp::trunc>> (seed); break;
default: default:
unreachable (); unreachable ();
@ -274,11 +276,11 @@ main (int argc, char **argv)
case EXPDIST: { case EXPDIST: {
switch (lerp) { switch (lerp) {
case LINEAR: b.reset<basis::perlin<float,util::lerp::linear,basis::expgrad>> (seed); break; case LINEAR: b.reset<basis::perlin<S,float,util::lerp::linear,basis::expgrad>> (seed); break;
case CUBIC: b.reset<basis::perlin<float,util::lerp::cubic,basis::expgrad>> (seed); break; case CUBIC: b.reset<basis::perlin<S,float,util::lerp::cubic,basis::expgrad>> (seed); break;
case QUINTIC: b.reset<basis::perlin<float,util::lerp::quintic,basis::expgrad>> (seed); break; case QUINTIC: b.reset<basis::perlin<S,float,util::lerp::quintic,basis::expgrad>> (seed); break;
case COSINE: b.reset<basis::perlin<float,util::lerp::cosine,basis::expgrad>> (seed); break; case COSINE: b.reset<basis::perlin<S,float,util::lerp::cosine,basis::expgrad>> (seed); break;
case TRUNC: b.reset<basis::perlin<float,util::lerp::trunc,basis::expgrad>> (seed); break; case TRUNC: b.reset<basis::perlin<S,float,util::lerp::trunc,basis::expgrad>> (seed); break;
default: default:
unreachable (); unreachable ();
@ -288,11 +290,11 @@ main (int argc, char **argv)
case VALUE: { case VALUE: {
switch (lerp) { switch (lerp) {
case LINEAR: b.reset<basis::value<float,util::lerp::linear>> (seed); break; case LINEAR: b.reset<basis::value<S,float,util::lerp::linear>> (seed); break;
case CUBIC: b.reset<basis::value<float,util::lerp::cubic>> (seed); break; case CUBIC: b.reset<basis::value<S,float,util::lerp::cubic>> (seed); break;
case QUINTIC: b.reset<basis::value<float,util::lerp::quintic>> (seed); break; case QUINTIC: b.reset<basis::value<S,float,util::lerp::quintic>> (seed); break;
case COSINE: b.reset<basis::value<float,util::lerp::cosine>> (seed); break; case COSINE: b.reset<basis::value<S,float,util::lerp::cosine>> (seed); break;
case TRUNC: b.reset<basis::value<float,util::lerp::trunc>> (seed); break; case TRUNC: b.reset<basis::value<S,float,util::lerp::trunc>> (seed); break;
default: default:
unreachable (); unreachable ();
@ -301,12 +303,12 @@ main (int argc, char **argv)
} }
case WORLEY: { case WORLEY: {
b.reset<util::noise::basis::worley<float>> (seed); b.reset<util::noise::basis::worley<S,float>> (seed);
break; break;
} }
case PATCH: { case PATCH: {
b.reset<util::noise::basis::patch<float>> (seed, width); b.reset<util::noise::basis::patch<S,float>> (seed, width);
break; break;
} }
@ -322,9 +324,8 @@ main (int argc, char **argv)
if (!std::isnan (amplitude)) f.amplitude (amplitude); if (!std::isnan (amplitude)) f.amplitude (amplitude);
if (!std::isnan (gain)) f.gain (gain); if (!std::isnan (gain)) f.gain (gain);
for (auto &p: t.perturb)
t.perturb[0].frequency ( scale / res.w); p.frequency (scale / res.w);
t.perturb[1].frequency ( scale / res.w);
util::image::buffer<float> img (res); util::image::buffer<float> img (res);
@ -336,8 +337,10 @@ main (int argc, char **argv)
{ {
for (size_t y = 0; y < res.h; ++y) for (size_t y = 0; y < res.h; ++y)
for (size_t x = 0; x < res.w; ++x) for (size_t x = 0; x < res.w; ++x) {
img[{x, y}] = t (util::point2f {float (x), float (y)} + OFFSET); util::point2f p (x, y);
img[{x, y}] = t ((p + OFFSET).redim<S> ());
}
} }
// working on the assumption that all octave images are based on summation, // working on the assumption that all octave images are based on summation,
@ -350,8 +353,10 @@ main (int argc, char **argv)
auto prev = img.clone (); auto prev = img.clone ();
for (size_t y = 0; y < res.h; ++y) for (size_t y = 0; y < res.h; ++y)
for (size_t x = 0; x < res.w; ++x) for (size_t x = 0; x < res.w; ++x) {
prev[{x,y}] = t (util::point2f {float (x), float (y)} + OFFSET); util::point2f p (x, y);
prev[{x,y}] = t ((p + OFFSET).redim<S> ());
}
CHECK_EQ (img.stride (), prev.stride ()); CHECK_EQ (img.stride (), prev.stride ());
for (size_t i = 0; i < img.size (); ++i) for (size_t i = 0; i < img.size (); ++i)