noise-tool: allow single octave output
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@ -180,6 +180,7 @@ main (int argc, char **argv)
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float H;
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float scale = 1.f;
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float turbulence = 0.f;
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unsigned single = 0;
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// fill variables from arguments
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util::cmdopt::parser args;
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@ -190,6 +191,7 @@ main (int argc, char **argv)
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args.add<util::cmdopt::option::value<fractal_t>> ('f', "fractal", "primary fractal function", fractal);
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args.add<util::cmdopt::option::value<lerp_t>> ('l', "lerp", "interpolation algorithm", lerp);
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args.add<util::cmdopt::option::value<unsigned>> ('o', "octaves", "total fractal iterations", octaves);
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args.add<util::cmdopt::option::count<unsigned>> ('1', "single", "single octave", single);
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args.add<util::cmdopt::option::value<float>> ('H', "hurst", "Hurst exponent", H);
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args.add<util::cmdopt::option::value<float>> ('x', "scale", "frequency multiplier", scale);
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args.add<util::cmdopt::option::value<float>> ('t', "turbulence","turbulence scale", turbulence);
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@ -276,13 +278,32 @@ main (int argc, char **argv)
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util::image::buffer<float> img (res);
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{
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// XXX: offset slightly to avoid origin artefacts in some basis functions
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auto offset = util::vector2f { -100 };
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static const auto OFFSET = util::vector2f { -100 };
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{
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for (size_t y = 0; y < res.h; ++y)
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for (size_t x = 0; x < res.w; ++x)
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img.data ()[y * img.s + x] = t (util::point2f {float (x), float (y)} + OFFSET);
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}
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// working on the assumption that all octave images are based on summation,
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// subtract the image with one less octave from our current image to leave
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// us with the highest octave contribution only. this is hideously
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// inefficient, but it's not an operation we care about in general.
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if (single && f.octaves () != 1) {
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auto oldoctaves = f.octaves ();
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auto prev = img.clone ();
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for (size_t y = 0; y < res.h; ++y)
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for (size_t x = 0; x < res.w; ++x)
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img.data ()[y * img.s + x] = t (util::point2f {float (x), float (y)} + offset);
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prev.data ()[y * img.s + x] = t (util::point2f {float (x), float (y)} + OFFSET);
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CHECK_EQ (img.stride (), prev.stride ());
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for (size_t i = 0; i < img.size (); ++i)
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img[i] -= prev[i];
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f.octaves (oldoctaves);
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}
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// rescale into the range [0, 1]
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