Add simple pool allocator implementation

This commit is contained in:
Danny Robson 2011-07-01 13:46:39 +10:00
parent 87489b488a
commit b4d6500f5f
6 changed files with 217 additions and 0 deletions

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@ -19,6 +19,7 @@ UTIL_INCLUDE = \
matrix.hpp \
nocopy.hpp \
point.hpp \
pool.hpp \
range.hpp \
region.hpp \
signal.hpp \
@ -37,6 +38,7 @@ UTIL_FILES = \
maths.cpp \
matrix.cpp \
point.cpp \
pool.cpp \
range.cpp \
region.cpp \
signal.cpp \

25
pool.cpp Normal file
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@ -0,0 +1,25 @@
/*
* This file is part of libgim.
*
* libgim is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* libgim is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with libgim. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2010 Danny Robson <danny@blubinc.net>
*/
#include "pool.hpp"
// Explicitly instance a possibly useful specialisation so that we can more easily catch linker errors.
template class pool<std::string>;

99
pool.hpp Normal file
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@ -0,0 +1,99 @@
/*
* This file is part of libgim.
*
* libgim is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* libgim is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with libgim. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2010 Danny Robson <danny@blubinc.net>
*/
#ifndef __UTIL_POOL_HPP
#define __UTIL_POOL_HPP
#include "nocopy.hpp"
template <typename T>
class pool : public nocopy {
protected:
union node {
char _data[sizeof (T)];
node *_chain;
};
node *m_head;
node *m_next;
unsigned int m_capacity;
public:
pool (unsigned int _capacity):
m_capacity (_capacity)
{
static_assert (sizeof (T) >= sizeof (uintptr_t),
"pool<T>'s chained block system requires that T be at least pointer sized");
m_head = (node *)operator new (sizeof (T) * m_capacity);
m_next = m_head;
for (unsigned int i = 0; i < m_capacity - 1; ++i)
m_next[i]._chain = &m_next[i + 1];
m_next[m_capacity - 1]._chain = NULL;
}
~pool () {
check (m_next != NULL);
unsigned int doomed_count = 0;
for (node *cursor = m_next; cursor != NULL; cursor = cursor->_chain)
++doomed_count;
check_eq (doomed_count, m_capacity);
operator delete (m_head);
}
unsigned int capacity (void) const
{ return m_capacity; }
template <typename ...Args>
T* acquire (Args&... args) {
if (!m_next)
throw std::bad_alloc ();
node *newnext = m_next->_chain;
T *data = (T*)&m_next->_data;
try {
new (data) T (args...);
} catch (...) {
m_next->_chain = newnext;
throw;
}
m_next = newnext;
return data;
}
void release (T *data) {
node *newnode = (node *)data;
newnode->_chain = m_next;
m_next = newnode;
}
};
#endif // __UTIL_POOL_HPP

1
test/.gitignore vendored
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@ -5,6 +5,7 @@
/json-check
/maths
/matrix
/pool
/range
/signal
/version

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@ -14,6 +14,7 @@ TEST_BIN = \
ip \
maths \
matrix \
pool \
range \
signal \
version
@ -44,6 +45,9 @@ maths_SOURCES = maths.cpp
matrix_LDADD = $(builddir)/../libutil.la
matrix_SOURCES = matrix.cpp
pool_LDADD = $(builddir)/../libutil.la
pool_SOURCES = pool.cpp
range_LDADD = $(builddir)/../libutil.la
range_SOURCES = range.cpp

86
test/pool.cpp Normal file
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@ -0,0 +1,86 @@
#include "debug.hpp"
#include "pool.hpp"
#include <set>
#include <vector>
#include <algorithm>
using namespace std;
void
check_single (void) {
// Ensure a single element doesn't break the circular linked list
pool<uint64_t> single(1);
single.release (single.acquire ());
}
void
check_unique_ptr (void) {
pool<uint64_t> uintpool (1025);
set<uint64_t *> uintset;
// Take all pointers out, checking they are unique, then replace for destruction.
for (unsigned int i = 0; i < uintpool.capacity (); ++i) {
bool success = uintset.insert (uintpool.acquire ()).second;
check_hard (success);
}
for (auto i = uintset.begin (); i != uintset.end (); ++i)
uintpool.release (*i);
uintset.clear ();
// Do the above one more time to ensure that releasing works right
for (unsigned int i = 0; i < uintpool.capacity (); ++i) {
bool success = uintset.insert (uintpool.acquire ()).second;
check_hard (success);
}
for (auto i = uintset.begin (); i != uintset.end (); ++i)
uintpool.release (*i);
}
void
check_keep_value (void) {
// Ensure that items keep their values.
pool<uint64_t> uintpool(256);
std::vector<uint64_t*> uintvector;
uintvector.reserve(uintpool.capacity ());
// Give every item a unique value
for (unsigned int i = 0; i < uintpool.capacity (); ++i) {
uint64_t *uint = uintpool.acquire ();
*uint = i;
uintvector.push_back(uint);
}
check (uintvector.size () == uintpool.capacity ());
// Ensure they're all still present
vector<bool> present(uintpool.capacity (), false);
for (auto i = uintvector.begin (); i != uintvector.end (); ++i) {
check_hard (**i < uintpool.capacity ());
check_hard (present[**i] != true);
present[**i] = true;
}
// All must have been marked as present...
check_hard (find (present.begin (), present.end (), false) == present.end ());
// Release all back into the pool for destruction
for (auto i = uintvector.begin (); i != uintvector.end (); ++i)
uintpool.release (*i);
uintvector.clear ();
}
int
main (int argc, char **argv) {
check_single ();
check_unique_ptr ();
check_keep_value ();
}