coord: move base coord class into main namespace
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@ -20,7 +20,7 @@
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#ifndef __UTIL_COLOUR_HPP
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#define __UTIL_COLOUR_HPP
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#include "detail/coord.hpp"
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#include "coord.hpp"
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#include "json/tree.hpp"
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@ -29,8 +29,8 @@
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namespace util {
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/// An RGBA colour POD type.
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template <typename T>
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struct colour : public detail::coord<4,T,detail::rgba> {
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using detail::coord<4,T,detail::rgba>::coord;
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struct colour : public coord<4,T,detail::rgba> {
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using coord<4,T,detail::rgba>::coord;
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static const colour WHITE;
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static const colour BLACK;
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@ -20,8 +20,8 @@
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#ifndef __UTIL_COORD_HPP
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#define __UTIL_COORD_HPP
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#include "../preprocessor.hpp"
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#include "../platform.hpp"
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#include "platform.hpp"
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#include "preprocessor.hpp"
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#include <algorithm>
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#include <iterator>
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@ -30,10 +30,6 @@
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#include <cstdlib>
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namespace util {
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template <size_t,typename> class point;
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template <size_t,typename> class extent;
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template <size_t,typename> class vector;
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namespace detail {
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///////////////////////////////////////////////////////////////////////
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// tags for accessor names
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@ -207,58 +203,64 @@ namespace util {
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coord_base<4,T,tags...> ({ v0, v1, v2, v3 })
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{ ; }
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};
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/////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T, typename ...tags>
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struct coord : public coord_init<S,T,tags...> {
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static_assert (S > 0, "coord dimensions must be strictly positive");
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typedef T value_type;
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static constexpr size_t dimension = S;
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static constexpr size_t elements = S;
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size_t size (void) const { return S; }
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// constructors
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using coord_init<S,T,tags...>::coord_init;
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coord () = default;
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explicit coord (T v)
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{ std::fill (std::begin (this->data), std::end (this->data), v); }
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coord (const coord<S,T,tags...> &rhs) = default;
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coord& operator= (const coord<S,T,tags...> &rhs) = default;
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// element accessors
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T& operator[] (size_t i) { return this->data[i]; }
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T operator[] (size_t i) const { return this->data[i]; }
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const T* begin (void) const { return std::begin (this->data); }
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const T* end (void) const { return std::end (this->data); }
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T* begin (void) { return std::begin (this->data); }
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T* end (void) { return std::end (this->data); }
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};
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///////////////////////////////////////////////////////////////////////
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template <
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size_t S,
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typename T,
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template <size_t,typename> class A,
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template <size_t,typename> class B
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>
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struct coord_traits { };
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template <size_t S, typename T> struct coord_traits<S,T,extent,extent> { typedef extent<S,T> result; };
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template <size_t S, typename T> struct coord_traits<S,T,extent,vector> { typedef extent<S,T> result; };
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template <size_t S, typename T> struct coord_traits<S,T,point,extent> { typedef point<S,T> result; };
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template <size_t S, typename T> struct coord_traits<S,T,point,vector> { typedef point<S,T> result; };
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template <size_t S, typename T> struct coord_traits<S,T,vector,vector> { typedef vector<S,T> result; };
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}
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/////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T, typename ...tags>
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struct coord : public detail::coord_init<S,T,tags...> {
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static_assert (S > 0, "coord dimensions must be strictly positive");
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typedef T value_type;
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static constexpr size_t dimension = S;
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static constexpr size_t elements = S;
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size_t size (void) const { return S; }
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// constructors
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using detail::coord_init<S,T,tags...>::coord_init;
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coord () = default;
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explicit coord (T v)
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{ std::fill (std::begin (this->data), std::end (this->data), v); }
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coord (const coord<S,T,tags...> &rhs) = default;
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coord& operator= (const coord<S,T,tags...> &rhs) = default;
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// element accessors
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T& operator[] (size_t i) { return this->data[i]; }
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T operator[] (size_t i) const { return this->data[i]; }
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const T* begin (void) const { return std::begin (this->data); }
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const T* end (void) const { return std::end (this->data); }
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T* begin (void) { return std::begin (this->data); }
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T* end (void) { return std::end (this->data); }
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};
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///////////////////////////////////////////////////////////////////////
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// operation traits
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template <size_t,typename> class point;
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template <size_t,typename> class extent;
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template <size_t,typename> class vector;
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template <
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size_t S,
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typename T,
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template <size_t,typename> class A,
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template <size_t,typename> class B
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>
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struct coord_traits { };
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template <size_t S, typename T> struct coord_traits<S,T,extent,extent> { typedef extent<S,T> result; };
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template <size_t S, typename T> struct coord_traits<S,T,extent,vector> { typedef extent<S,T> result; };
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template <size_t S, typename T> struct coord_traits<S,T,point,extent> { typedef point<S,T> result; };
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template <size_t S, typename T> struct coord_traits<S,T,point,vector> { typedef point<S,T> result; };
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template <size_t S, typename T> struct coord_traits<S,T,vector,vector> { typedef vector<S,T> result; };
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///////////////////////////////////////////////////////////////////////////
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// vector operators
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#define ELEMENT_OP(OP) \
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@ -268,10 +270,10 @@ namespace util {
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template <size_t,typename> class A, \
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template <size_t,typename> class B \
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> \
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typename detail::coord_traits<S,T,A,B>::result \
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typename coord_traits<S,T,A,B>::result \
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operator OP (A<S,T> a, B<S,T> b) \
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{ \
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typename detail::coord_traits<S,T,A,B>::result out; \
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typename coord_traits<S,T,A,B>::result out; \
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for (size_t i = 0; i < S; ++i) \
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out[i] = a[i] OP b[i]; \
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return out; \
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@ -283,7 +285,7 @@ namespace util {
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template <size_t,typename> class A, \
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template <size_t,typename> class B \
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> \
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typename detail::coord_traits<S,T,A,B>::result& \
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typename coord_traits<S,T,A,B>::result& \
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operator PASTE(OP,=) (A<S,T>& a, B<S,T> b) \
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{ \
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for (size_t i = 0; i < S; ++i) \
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#ifndef __UTIL_EXTENT_HPP
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#define __UTIL_EXTENT_HPP
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#include "detail/coord.hpp"
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#include "coord.hpp"
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#include "vector.hpp"
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#include <iostream>
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@ -30,9 +30,9 @@ namespace util {
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* A pure two-dimensional size, without positioning
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*/
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template <size_t S, typename T>
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struct extent : public detail::coord<S,T,detail::whd>
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struct extent : public coord<S,T,detail::whd>
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{
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using detail::coord<S,T,detail::whd>::coord;
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using coord<S,T,detail::whd>::coord;
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extent () = default;
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extent (vector<S,T>);
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#include "extent.hpp"
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#include "vector.hpp"
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#include "detail/coord.hpp"
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#include "coord.hpp"
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#include <array>
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#include <initializer_list>
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@ -32,9 +32,9 @@
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namespace util {
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/// An n-dimensional position in space.
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template <size_t S, typename T>
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struct point : public detail::coord<S,T,detail::xyzw>
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struct point : public coord<S,T,detail::xyzw>
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{
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using detail::coord<S,T,detail::xyzw>::coord;
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using coord<S,T,detail::xyzw>::coord;
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// point operators
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template <typename U> typename std::common_type<T,U>::type distance (const point<S,U> &) const;
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#define __UTIL_VECTOR_HPP
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#include "json/tree.hpp"
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#include "detail/coord.hpp"
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#include "coord.hpp"
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#include <array>
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#include <iostream>
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@ -29,8 +29,8 @@
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namespace util {
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template <size_t S, typename T>
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struct vector : public detail::coord<S,T,detail::xyzw,detail::stpq> {
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using detail::coord<S,T,detail::xyzw,detail::stpq>::coord;
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struct vector : public coord<S,T,detail::xyzw,detail::stpq> {
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using coord<S,T,detail::xyzw,detail::stpq>::coord;
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bool is_zero (void) const;
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