noise-tool: give a random offset per-image
prevents gridpoint artefacts being so obvious
This commit is contained in:
parent
4310366987
commit
91a01c2742
@ -20,7 +20,7 @@
|
||||
#include "netpbm.hpp"
|
||||
#include "types.hpp"
|
||||
#include "cmdopt.hpp"
|
||||
|
||||
#include "hash.hpp"
|
||||
#include "region.hpp"
|
||||
|
||||
|
||||
@ -171,6 +171,7 @@ main (int argc, char **argv)
|
||||
util::extent2u res {1920, 1080};
|
||||
#endif
|
||||
|
||||
srand (time (nullptr));
|
||||
uint64_t seed = time (nullptr);
|
||||
|
||||
basis_t basis = PERLIN;
|
||||
@ -310,12 +311,15 @@ main (int argc, char **argv)
|
||||
util::image::buffer<float> img (res);
|
||||
|
||||
// XXX: offset slightly to avoid origin artefacts in some basis functions
|
||||
static const auto OFFSET = util::vector2f { -100 };
|
||||
const auto OFFSET = util::vector2f {
|
||||
(util::hash::mix ( seed) & 0xFFFF) / float (0xFFFF),
|
||||
(util::hash::mix (util::hash::mix (seed)) & 0xFFFF) / float (0xFFFF)
|
||||
} / f.frequency ();
|
||||
|
||||
{
|
||||
for (size_t y = 0; y < res.h; ++y)
|
||||
for (size_t x = 0; x < res.w; ++x)
|
||||
img.data ()[y * img.s + x] = t (util::point2f {float (x), float (y)} + OFFSET);
|
||||
img[{x, y}] = t (util::point2f {float (x), float (y)} + OFFSET);
|
||||
}
|
||||
|
||||
// working on the assumption that all octave images are based on summation,
|
||||
@ -329,7 +333,7 @@ main (int argc, char **argv)
|
||||
|
||||
for (size_t y = 0; y < res.h; ++y)
|
||||
for (size_t x = 0; x < res.w; ++x)
|
||||
prev.data ()[y * img.s + x] = t (util::point2f {float (x), float (y)} + OFFSET);
|
||||
prev[{x,y}] = t (util::point2f {float (x), float (y)} + OFFSET);
|
||||
|
||||
CHECK_EQ (img.stride (), prev.stride ());
|
||||
for (size_t i = 0; i < img.size (); ++i)
|
||||
|
Loading…
Reference in New Issue
Block a user