build: silence various type conversion warnings
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d037e71bba
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82a8446e10
@ -96,7 +96,9 @@ stack::deallocate (void *_ptr, size_t bytes, size_t alignment)
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{
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{
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(void)bytes;
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(void)bytes;
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alignment = util::max (MIN_ALIGNMENT, alignment);
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// TODO: use alignment
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(void)alignment;
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//alignment = util::max (MIN_ALIGNMENT, alignment);
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auto ptr = reinterpret_cast<char*> (_ptr);
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auto ptr = reinterpret_cast<char*> (_ptr);
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@ -26,8 +26,8 @@ namespace util {
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point2f
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point2f
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bezier<1>::eval (float t) const
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bezier<1>::eval (float t) const
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{
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{
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CHECK_GE (t, 0);
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CHECK_GE (t, 0.f);
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CHECK_LE (t, 1);
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CHECK_LE (t, 1.f);
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auto v0 = (1 - t) * m_points[0];
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auto v0 = (1 - t) * m_points[0];
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auto v1 = t * m_points[1];
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auto v1 = t * m_points[1];
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@ -72,7 +72,7 @@ namespace util {
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bezier<1>::distance (util::point2f q) const noexcept
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bezier<1>::distance (util::point2f q) const noexcept
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{
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{
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const auto ab = m_points[1] - m_points[0];
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const auto ab = m_points[1] - m_points[0];
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const auto t = limit (closest (q), 0, 1);
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const auto t = limit (closest (q), 0.f, 1.f);
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const auto p = m_points[0] + t * ab;
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const auto p = m_points[0] + t * ab;
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return util::distance (q, p);
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return util::distance (q, p);
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@ -26,7 +26,7 @@ namespace util {
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point2f
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point2f
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bezier<2>::eval (float t) const
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bezier<2>::eval (float t) const
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{
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{
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CHECK_LIMIT (t, 0, 1);
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CHECK_LIMIT (t, 0.f, 1.f);
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const auto &P0 = m_coeffs[0];
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const auto &P0 = m_coeffs[0];
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const auto &P1 = m_coeffs[1];
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const auto &P1 = m_coeffs[1];
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@ -64,7 +64,7 @@ namespace util {
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util::vector2f
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util::vector2f
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bezier<2>::d1 (const float t) const noexcept
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bezier<2>::d1 (const float t) const noexcept
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{
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{
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CHECK_LIMIT (t, 0, 1);
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CHECK_LIMIT (t, 0.f, 1.f);
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const auto &P0 = m_coeffs[0];
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const auto &P0 = m_coeffs[0];
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const auto &P1 = m_coeffs[1];
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const auto &P1 = m_coeffs[1];
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12
bezier3.cpp
12
bezier3.cpp
@ -27,8 +27,8 @@ namespace util {
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point2f
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point2f
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bezier<3>::eval (float t) const
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bezier<3>::eval (float t) const
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{
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{
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CHECK_GE (t, 0);
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CHECK_GE (t, 0.f);
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CHECK_LE (t, 1);
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CHECK_LE (t, 1.f);
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auto v0 = pow (1 - t, 3u) * m_points[0];
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auto v0 = pow (1 - t, 3u) * m_points[0];
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auto v1 = 3 * pow2 (1 - t) * t * m_points[1];
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auto v1 = 3 * pow2 (1 - t) * t * m_points[1];
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@ -96,11 +96,11 @@ namespace util {
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float
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float
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bezier<3>::distance (util::point2f target) const noexcept
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bezier<3>::distance (util::point2f target) const noexcept
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{
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{
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static constexpr size_t SUBDIV = 32;
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static constexpr int SUBDIV = 32;
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std::array<util::point2f, SUBDIV> lookup;
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std::array<util::point2f, SUBDIV> lookup;
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for (size_t i = 0; i < SUBDIV; ++i)
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for (int i = 0; i < SUBDIV; ++i)
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lookup[i] = eval (i / float (SUBDIV - 1));
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lookup[i] = eval (i / (SUBDIV - 1.f));
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size_t best = 0;
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size_t best = 0;
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for (size_t i = 1; i < lookup.size (); ++i) {
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for (size_t i = 1; i < lookup.size (); ++i) {
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@ -126,7 +126,7 @@ namespace util {
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util::vector2f
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util::vector2f
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bezier<3>::tangent (const float t) const
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bezier<3>::tangent (const float t) const
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{
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{
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CHECK_LIMIT (t, 0, 1);
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CHECK_LIMIT (t, 0.f, 1.f);
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return mix (
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return mix (
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mix (m_coeffs[1] - m_coeffs[0], m_coeffs[2] - m_coeffs[1], t),
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mix (m_coeffs[1] - m_coeffs[0], m_coeffs[2] - m_coeffs[1], t),
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@ -201,10 +201,10 @@ namespace util::encode {
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throw std::invalid_argument ("base-encoded strings must be a proper multiple of symbols");
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throw std::invalid_argument ("base-encoded strings must be a proper multiple of symbols");
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auto cursor = std::cbegin (src);
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auto cursor = std::cbegin (src);
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const int groups = std::size (src) / group_symbols;
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const auto groups = std::size (src) / group_symbols;
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const bool padded = std::cend (src)[-1] == '=';
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const bool padded = std::cend (src)[-1] == '=';
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for (int i = 0; i < groups - (padded?1:0); ++i) {
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for (size_t i = 0; i < groups - (padded?1:0); ++i) {
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uint64_t accum = 0;
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uint64_t accum = 0;
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for (int j = 0; j < group_symbols; ++j) {
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for (int j = 0; j < group_symbols; ++j) {
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@ -17,7 +17,7 @@ main (int, char**)
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char c_char[] = { 'a', 'b', 'c' };
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char c_char[] = { 'a', 'b', 'c' };
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bool success = true;
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bool success = true;
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for (auto [i, v, a, c]: util::izip (v_int, a_float, c_char)) {
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for (const auto &[i, v, a, c]: util::izip (v_int, a_float, c_char)) {
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success = success &&
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success = success &&
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v_int[i] == v &&
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v_int[i] == v &&
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util::exactly_equal (a_float[i], a) &&
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util::exactly_equal (a_float[i], a) &&
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