point/vector: use coord constructors
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@ -31,12 +31,6 @@ using namespace std;
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#pragma GCC optimize("-O3")
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#pragma GCC optimize("-O3")
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#endif
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#endif
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::point<S,T>::point ()
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{ ; }
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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template <size_t S, typename T>
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util::point<S,T>&
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util::point<S,T>&
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@ -34,10 +34,7 @@ namespace util {
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struct point : public detail::coord<S,T> {
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struct point : public detail::coord<S,T> {
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static_assert (S > 0, "point dimensions must be strictly positive.");
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static_assert (S > 0, "point dimensions must be strictly positive.");
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point ();
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using detail::coord<S,T>::coord;
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template <typename... U>
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point (U ...u): detail::coord<S,T> {std::forward<U> (u)...} { ; }
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// point operators
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// point operators
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template <typename U> typename std::common_type<T,U>::type distance (const point<S,U> &) const;
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template <typename U> typename std::common_type<T,U>::type distance (const point<S,U> &) const;
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@ -38,12 +38,6 @@ using std::begin;
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using std::end;
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using std::end;
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::vector<S,T>::vector ()
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{ ; }
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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template <size_t S, typename T>
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util::vector<S,T>
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util::vector<S,T>
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@ -32,10 +32,7 @@ namespace util {
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struct vector : public detail::coord<S, T> {
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struct vector : public detail::coord<S, T> {
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static_assert (S > 0, "vector dimensions must be strictly positive");
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static_assert (S > 0, "vector dimensions must be strictly positive");
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vector ();
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using detail::coord<S,T>::coord;
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template <typename... U>
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vector (U ...u): detail::coord<S, T> {std::forward<U> (u)...} { ; }
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// arithmetic operators
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// arithmetic operators
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vector<S,T> operator* (T) const;
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vector<S,T> operator* (T) const;
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