maths: don't accidentally overload almost_equal

This commit is contained in:
Danny Robson 2017-01-23 21:47:30 +11:00
parent 7706caed32
commit 5bb55f5437

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@ -64,7 +64,8 @@ namespace util {
inline
typename std::enable_if_t<
std::is_floating_point<A>::value &&
std::is_floating_point<B>::value,
std::is_floating_point<B>::value &&
!std::is_same<A,B>::value ,
bool
>
almost_equal (const A &a, const B &b)