geom/line: add basic line class
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@ -233,6 +233,8 @@ list (
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geom/frustum.hpp
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geom/iostream.cpp
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geom/iostream.hpp
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geom/line.hpp
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geom/line.cpp
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geom/ops.hpp
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geom/plane.cpp
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geom/plane.hpp
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@ -496,6 +498,8 @@ if (TESTS)
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geom/aabb
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geom/ellipse
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geom/frustum
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geom/line
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geom/plane
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geom/ray
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geom/sphere
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hash/checksum
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0
geom/line.cpp
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geom/line.cpp
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geom/line.hpp
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geom/line.hpp
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@ -0,0 +1,63 @@
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/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Copyright 2018 Danny Robson <danny@nerdcruft.net>
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*/
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#pragma once
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#include "../point.hpp"
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#include "../vector.hpp"
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namespace util::geom {
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// an line of infinite extent that passes though 'base'.
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//
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// direction should be normalised
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template <size_t S, typename T>
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struct line {
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line () = default;
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line (util::point<S,T> a, util::point<S,T> b):
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line (a, normalised (b - a))
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{ ; }
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line (util::point<S,T> _base, util::vector<S,T> _direction):
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base (_base),
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direction (_direction)
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{
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CHECK (is_normalised (direction));
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}
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util::point<S,T> base;
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util::vector<S,T> direction;
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};
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using line2f = line<2,float>;
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using line3f = line<3,float>;
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template <size_t S, typename T>
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T
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distance2 (line<S,T> l, point<S,T> p)
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{
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const auto t = dot (p - l.base, l.direction);
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return distance2 (p, l.base + l.direction * t);
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}
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template <size_t S, typename T>
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T
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distance (line<S,T> l, point<S,T> p)
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{
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return std::sqrt (distance2 (l, p));
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}
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};
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test/geom/line.cpp
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test/geom/line.cpp
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@ -0,0 +1,28 @@
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#include "tap.hpp"
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#include "geom/line.hpp"
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int
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main (int, char**)
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{
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util::TAP::logger tap;
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static struct {
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util::point3f origin;
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util::vector3f direction;
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util::point3f q;
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float distance;
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const char *message;
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} TESTS[] = {
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{ { 0, 0, 0 }, { 1, 0, 0}, { 0, 0, 0 }, 0, "origin line, origin point" } ,
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{ { 0, 1, 0 }, { 1, 0, 0}, { 0, 0, 0 }, 1, "+x line, unit distance" },
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};
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for (auto const& t: TESTS) {
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util::geom::line3f l { t.origin, t.direction };
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auto d = distance2 (l, t.q);
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tap.expect_eq (d, t.distance, "%!", t.message);
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}
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return tap.status ();
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}
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