Add exactly_zero call
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26
maths.hpp
26
maths.hpp
@ -88,11 +88,28 @@ almost_equal (const Ta &a, const Tb &b)
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{ return a == b; }
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// Useful for explictly ignore equality warnings
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wfloat-equal"
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template <typename T>
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bool
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exactly_equal (const T &a, const T &b)
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{ return a == b; }
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#pragma GCC diagnostic pop
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template <typename T>
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bool
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almost_zero (T a)
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{ return almost_equal (a, 0); }
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template <typename T>
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bool
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exactly_zero (T a)
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{ return exactly_equal (a, static_cast<T> (0)); }
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const double PI = 3.141592653589793238462643;
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inline double
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@ -116,15 +133,6 @@ bool
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almost_equal (const double &a, const double &b);
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// Useful for explictly ignore equality warnings
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wfloat-equal"
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template <typename T>
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bool
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exactly_equal (const T &a, const T &b)
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{ return a == b; }
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#pragma GCC diagnostic pop
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/// Variadic minimum
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template <typename T>
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const T&
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