alloc: remove unused allocators
This commit is contained in:
parent
10d5c141f2
commit
39ed7b27e8
@ -195,17 +195,12 @@ list (
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alloc/fwd.hpp
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alloc/fwd.hpp
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alloc/allocator.cpp
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alloc/allocator.cpp
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alloc/allocator.hpp
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alloc/allocator.hpp
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#alloc/arena.cpp
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#alloc/arena.hpp
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alloc/easy.hpp
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alloc/easy.hpp
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#alloc/forwarding.cpp
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#alloc/forwarding.hpp
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alloc/raw/traits.hpp
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alloc/raw/traits.hpp
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alloc/raw/affix.cpp
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alloc/raw/affix.cpp
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alloc/raw/affix.hpp
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alloc/raw/affix.hpp
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alloc/raw/aligned/direct.hpp
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alloc/raw/aligned/direct.hpp
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alloc/raw/aligned/foreign.hpp
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alloc/raw/aligned/foreign.hpp
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#alloc/raw/dynamic.hpp
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alloc/raw/fallback.cpp
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alloc/raw/fallback.cpp
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alloc/raw/fallback.hpp
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alloc/raw/fallback.hpp
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alloc/raw/linear.cpp
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alloc/raw/linear.cpp
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@ -524,12 +519,9 @@ if (TESTS)
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algo/sort
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algo/sort
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alloc/aligned/foreign
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alloc/aligned/foreign
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alloc/aligned/direct
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alloc/aligned/direct
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#alloc/arena
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#alloc/dynamic
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alloc/easy
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alloc/easy
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alloc/linear
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alloc/linear
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alloc/stack
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alloc/stack
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#alloc/forwarding
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affine
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affine
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array/darray
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array/darray
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array/sarray
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array/sarray
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@ -1 +0,0 @@
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#include "arena.hpp"
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140
alloc/arena.hpp
140
alloc/arena.hpp
@ -1,140 +0,0 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* Copyright 2015-2018 Danny Robson <danny@nerdcruft.net>
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*/
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#ifndef CRUFT_UTIL_ALLOC_ARENA_HPP
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#define CRUFT_UTIL_ALLOC_ARENA_HPP
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#include "../memory/deleter.hpp"
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#include "../cast.hpp"
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#include "../view.hpp"
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#include <memory>
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#include <utility>
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namespace cruft::alloc {
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/// wraps a block allocator with an interface suitable for allocating
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/// individual objects.
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template <class T>
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class arena {
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public:
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explicit arena (T &store):
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m_store (store)
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{ ; }
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//---------------------------------------------------------------------
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template <typename U, typename ...Args>
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U*
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acquire (Args&&... args)
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{
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U *data = m_store.template allocate<U> (1).data ();
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try {
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new (data) U (std::forward<Args> (args)...);
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} catch (...) {
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m_store.template deallocate<U> ({data,1});
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throw;
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}
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return data;
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}
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//---------------------------------------------------------------------
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template <typename U>
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void
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release (U *u)
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{
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u->~U ();
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m_store.template deallocate<U> (cruft::view {u,1u});
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}
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//---------------------------------------------------------------------
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template <typename U>
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using deleter_t = cruft::memory::owner_deleter<
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U,arena<T>,&arena::release
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>;
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template <typename U>
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using unique_t = std::unique_ptr<U,deleter_t<U>>;
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// the return type must be auto and the implementation must be inline
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// otherwise we trigger an internal compiler error in gcc-5.2.0
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// "sorry, unimplemented: mangling offset_ref"
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template <typename U, typename ...Args>
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auto
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unique (Args&& ...args)
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{
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return unique_t<U> {
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acquire<U> (std::forward<Args> (args)...),
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deleter_t<U> (*this)
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};
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}
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private:
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T &m_store;
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};
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/// A simple allocator that contains a raw allocator and a forwarded
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/// allocator.
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///
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/// The raw allocator handles the memory allocation, the forwarded
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/// allocator performs the initialisation, and we control the construction
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/// of both.
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///
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/// Ideally we wouldn't forward calls manually and instead do something
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/// like inherit from arena<T>, but that makes it difficult to initialise
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/// the raw allocator before we have to supply the reference to the arena.
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template <typename AllocT>
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class owned {
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public:
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template <typename ...ArgsT>
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explicit owned (ArgsT &&...args)
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: m_store (std::forward<ArgsT> (args)...)
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, m_arena {m_store}
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{ ; }
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owned (owned &&rhs)
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: m_store (std::move (rhs.m_store))
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, m_arena (m_store)
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{ ; }
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owned& operator= (owned &&rhs)
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{
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m_store = std::move (rhs.m_store);
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}
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owned (owned const&) = delete;
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owned& operator= (owned const&) = delete;
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template <typename T, typename ...ArgsT>
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decltype(auto) acquire (ArgsT &&...args)
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{ return m_arena.template acquire<T,ArgsT...> (std::forward<ArgsT> (args)...); }
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template <typename ...ArgsT>
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decltype(auto) release (ArgsT &&...args)
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{ return m_arena.release (std::forward<ArgsT> (args)...); }
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template <typename T, typename ...ArgsT>
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decltype(auto) unique (ArgsT &&...args)
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{ return m_arena.template unique<T,ArgsT...> (std::forward<ArgsT> (args)...); }
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template <typename ...Args>
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decltype(auto) reset (Args&&...args)
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{ return m_store.reset (std::forward<Args> (args)...); }
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auto const& store (void) const& { return m_store; }
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auto & store (void) & { return m_store; }
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private:
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AllocT m_store;
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arena<AllocT> m_arena;
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};
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}
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#endif
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@ -1,9 +0,0 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* Copyright 2018 Danny Robson <danny@nerdcruft.net>
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*/
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#include "forwarding.hpp"
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@ -1,51 +0,0 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* Copyright 2018 Danny Robson <danny@nerdcruft.net>
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*/
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#ifndef CRUFT_UTIL_ALLOC_FORWARDING_HPP
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#define CRUFT_UTIL_ALLOC_FORWARDING_HPP
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#include <utility>
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namespace cruft::alloc {
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template <typename BackingT>
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class forwarding {
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public:
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explicit forwarding (BackingT &backing):
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m_backing (backing)
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{ ; }
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template <typename T, typename ...Args>
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auto allocate (Args &&...args)
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{
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return m_backing.template allocate<T> (std::forward<Args> (args)...);
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}
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template <typename T, typename ...Args>
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auto deallocate (Args &&...args)
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{
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return m_backing.template deallocate<T> (std::forward<Args> (args)...);
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}
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auto data (void) { return m_backing.data (); }
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auto begin (void) { return m_backing.begin (); }
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auto end (void) { return m_backing.end (); }
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auto data (void) const { return m_backing.data (); }
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auto begin (void) const { return m_backing.begin (); }
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auto end (void) const { return m_backing.end (); }
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auto capacity (void) const { return m_backing.capacity (); }
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auto used (void) const { return m_backing.used (); }
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auto remain (void) const { return m_backing.remain (); }
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private:
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BackingT &m_backing;
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};
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};
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#endif
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@ -1,209 +0,0 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* Copyright 2016-2018 Danny Robson <danny@nerdcruft.net>
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*/
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#ifndef CRUFT_UTIL_ALLOC_RAW_DYNAMIC_HPP
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#define CRUFT_UTIL_ALLOC_RAW_DYNAMIC_HPP
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#include "traits.hpp"
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#include <cstddef>
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#include <memory>
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namespace cruft::alloc::raw {
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// wraps an allocator given at construction time, forwarding all calls to
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// the inner object. used to allow virtual dispatch of the non-virtual
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// allocator interface.
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class dynamic {
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public:
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struct alignment_unsupported : public std::exception {};
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//---------------------------------------------------------------------
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// disable copying, but allow moving (required for calls to 'make')
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dynamic (const dynamic&) = delete;
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dynamic& operator= (const dynamic&) = delete;
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dynamic (dynamic &&rhs) = default;
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dynamic& operator= (dynamic&&) = default;
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//---------------------------------------------------------------------
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// construct an inner wrapper for type T. used to get around lack of
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// ambiguous template constructors.
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template <typename T, typename ...Args>
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static dynamic
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make (Args &&...args)
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{
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return dynamic (
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std::make_unique<child<T>> (
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std::forward<Args> (args)...
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)
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);
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}
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//---------------------------------------------------------------------
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// if aligned allocation is not exposed by the child then we will
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// unconditionally throw if it is ever called. unfortunately we can't
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// dynamically eliminate the function altogether given run-time
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// dynamic dispatch needs the common calls exposed to the clients, and
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// aligned allocate is stupid useful.
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template <typename T>
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auto allocate (size_t bytes) { return m_child->allocate<T> (bytes); }
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template <typename T>
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auto allocate (size_t bytes, size_t alignment) { return m_child->allocate<T> (bytes, alignment); }
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auto deallocate (void *ptr, size_t bytes)
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{ return m_child->deallocate (ptr, bytes); }
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auto deallocate (void *ptr, size_t bytes, size_t alignment)
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{ return m_child->deallocate (ptr, bytes, alignment); }
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//---------------------------------------------------------------------
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auto begin (void) { return m_child->begin (); }
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auto begin (void) const { return m_child->begin (); }
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auto offset (const void *ptr) const
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{ return m_child->offset (ptr); }
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//---------------------------------------------------------------------
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auto reset (void) { return m_child->reset (); }
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//---------------------------------------------------------------------
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// capacity queries
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auto capacity (void) const { return m_child->capacity (); }
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auto used (void) const { return m_child->used (); }
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auto remain (void) const { return m_child->remain (); }
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private:
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// Internal base for arbitrary allocator types. Necessary for
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// type ellision in super-client classes.
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class interface {
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public:
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interface () = default;
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interface (const interface&) = delete;
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interface (interface&&) = delete;
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interface& operator= (const interface&) = delete;
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interface& operator= (interface&&) = delete;
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virtual ~interface () { ; }
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// allocation management
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virtual cruft::view<std::byte*> allocate (size_t bytes) = 0;
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virtual cruft::view<std::byte*> allocate (size_t bytes, size_t alignment) = 0;
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virtual void deallocate (void *ptr, size_t bytes) = 0;
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virtual void deallocate (void *ptr, size_t bytes, size_t alignment) = 0;
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virtual std::byte* begin (void) = 0;
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virtual const std::byte* begin (void) const = 0;
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virtual std::byte* end (void) = 0;
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virtual const std::byte* end (void) const = 0;
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virtual size_t offset (const void*) const = 0;
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virtual void reset (void) = 0;
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// capacity queries
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virtual size_t capacity (void) const = 0;
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virtual size_t used (void) const = 0;
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virtual size_t remain (void) const = 0;
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};
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template <typename ChildT>
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class child final : public interface {
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public:
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struct _alignment_unsupported : public alignment_unsupported { };
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template <typename ...Args>
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child (Args &&...args):
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interface (),
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m_target (std::forward<Args> (args)...)
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{ ; }
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// allocation management
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cruft::view<std::byte*>
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allocate (size_t bytes) override
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{ return m_target.allocate (bytes); }
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// we can't totally eliminate this call given the point is to
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// expose the common API area, but we will throw if the operation
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// is unsupported in the child.
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cruft::view<std::byte*>
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allocate (size_t bytes, size_t alignment) override
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{
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if constexpr (has_aligned_allocate_v<ChildT>) {
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return m_target.allocate (bytes, alignment);
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} else {
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(void)bytes;
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(void)alignment;
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throw _alignment_unsupported ();
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}
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}
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void
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deallocate (void *ptr, size_t bytes) override
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{ m_target.deallocate (ptr, bytes); }
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void
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deallocate (void *ptr, size_t bytes, size_t alignment) override
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{
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if constexpr (has_aligned_allocate_v<ChildT>) {
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m_target.deallocate (ptr, bytes, alignment);
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} else {
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(void)ptr;
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(void)bytes;
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(void)alignment;
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throw _alignment_unsupported ();
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}
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}
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||||||
const std::byte*
|
|
||||||
begin (void) const override
|
|
||||||
{ return m_target.begin (); }
|
|
||||||
|
|
||||||
std::byte*
|
|
||||||
begin (void) override
|
|
||||||
{ return m_target.begin (); }
|
|
||||||
|
|
||||||
std::byte*
|
|
||||||
end (void) override
|
|
||||||
{ return m_target.end (); }
|
|
||||||
|
|
||||||
const std::byte*
|
|
||||||
end (void) const override
|
|
||||||
{ return m_target.end (); }
|
|
||||||
|
|
||||||
size_t
|
|
||||||
offset (const void *ptr) const override
|
|
||||||
{ return m_target.offset (ptr); }
|
|
||||||
|
|
||||||
void reset (void) override
|
|
||||||
{ return m_target.reset (); }
|
|
||||||
|
|
||||||
// capacity queries
|
|
||||||
size_t capacity (void) const override { return m_target.capacity (); }
|
|
||||||
size_t used (void) const override { return m_target.used (); }
|
|
||||||
size_t remain (void) const override { return m_target.remain (); }
|
|
||||||
|
|
||||||
private:
|
|
||||||
ChildT m_target;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
dynamic (std::unique_ptr<interface> _child):
|
|
||||||
m_child (std::move (_child))
|
|
||||||
{ ; }
|
|
||||||
|
|
||||||
std::unique_ptr<interface> m_child;
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
@ -1,63 +0,0 @@
|
|||||||
#include "tap.hpp"
|
|
||||||
|
|
||||||
#include "alloc/arena.hpp"
|
|
||||||
#include "alloc/raw/linear.hpp"
|
|
||||||
#include "debug.hpp"
|
|
||||||
|
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
|
||||||
static std::byte g_backing[1024*1024];
|
|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
struct setter {
|
|
||||||
setter (const setter&) = delete;
|
|
||||||
|
|
||||||
setter (bool &_target):
|
|
||||||
target (_target)
|
|
||||||
{ target = false; }
|
|
||||||
|
|
||||||
~setter ()
|
|
||||||
{ target = true; }
|
|
||||||
|
|
||||||
bool ⌖
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
int
|
|
||||||
main (void)
|
|
||||||
{
|
|
||||||
cruft::alloc::raw::linear alloc (cruft::make_view (g_backing));
|
|
||||||
cruft::alloc::arena<cruft::alloc::raw::linear> arena (alloc);
|
|
||||||
|
|
||||||
cruft::TAP::logger tap;
|
|
||||||
|
|
||||||
bool flag = true;
|
|
||||||
|
|
||||||
// double check our testing object is working, because I'm tired and stupid
|
|
||||||
{
|
|
||||||
setter val (flag);
|
|
||||||
CHECK (!flag);
|
|
||||||
}
|
|
||||||
CHECK (flag);
|
|
||||||
|
|
||||||
// ensure manual acquire and release calls constructors and destructors
|
|
||||||
{
|
|
||||||
auto obj = arena.acquire<setter> (flag);
|
|
||||||
tap.expect_eq (flag, false, "arena manual acquire calls constructor");
|
|
||||||
|
|
||||||
arena.release (obj);
|
|
||||||
tap.expect_eq (flag, true, "arena manual release calls destructor");
|
|
||||||
}
|
|
||||||
|
|
||||||
// ensure unique_ptr like objects call constructors and destructors
|
|
||||||
{
|
|
||||||
auto obj = arena.unique<setter> (flag);
|
|
||||||
tap.expect_eq (flag, false, "arena unique acquire calls constructor");
|
|
||||||
}
|
|
||||||
|
|
||||||
tap.expect_eq (flag, true, "arena unique release calls destructor");
|
|
||||||
|
|
||||||
return tap.status ();
|
|
||||||
}
|
|
@ -1,22 +0,0 @@
|
|||||||
#include "tap.hpp"
|
|
||||||
#include "alloc/raw/dynamic.hpp"
|
|
||||||
#include "alloc/raw/null.hpp"
|
|
||||||
|
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
|
||||||
int
|
|
||||||
main (void)
|
|
||||||
{
|
|
||||||
cruft::TAP::logger tap;
|
|
||||||
|
|
||||||
auto obj = cruft::alloc::raw::dynamic::make<cruft::alloc::raw::null> ();
|
|
||||||
|
|
||||||
tap.expect_throw<std::bad_alloc> (
|
|
||||||
[&] (void) {
|
|
||||||
obj.allocate (sizeof (char));
|
|
||||||
},
|
|
||||||
"trivial dispatch to null allocator"
|
|
||||||
);
|
|
||||||
|
|
||||||
return tap.status ();
|
|
||||||
}
|
|
@ -1,20 +0,0 @@
|
|||||||
#include "alloc/forwarding.hpp"
|
|
||||||
#include "alloc/raw/linear.hpp"
|
|
||||||
|
|
||||||
#include "tap.hpp"
|
|
||||||
|
|
||||||
|
|
||||||
int
|
|
||||||
main ()
|
|
||||||
{
|
|
||||||
std::byte buffer[64];
|
|
||||||
cruft::alloc::raw::linear linear (buffer);
|
|
||||||
cruft::alloc::forwarding forwarding (linear);
|
|
||||||
|
|
||||||
cruft::TAP::logger tap;
|
|
||||||
tap.expect_eq (linear.used (), 0u, "construction does not allocate");
|
|
||||||
forwarding.allocate<uint8_t> (16u);
|
|
||||||
tap.expect_eq (linear.used (), 16u, "allocation size is exactly committed");
|
|
||||||
|
|
||||||
return tap.status ();
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user