Dont rescale fractal noise before image output
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@ -29,14 +29,13 @@ util::noise::image2d (uint8_t *restrict pixels,
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size_t width,
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size_t height,
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const util::noise::fractal &p) {
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util::range<double> r(0.0,0.0);
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util::range<double> r(std::numeric_limits<double>::quiet_NaN (),
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std::numeric_limits<double>::quiet_NaN ());
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for (size_t y = 0; y < height; ++y)
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for (size_t x = 0; x < width; ++x) {
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double v = p.eval (x / double (width) * 2, y / double (height) * 2);
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double v = p.eval (x / double (width), y / double (height));
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r.expand (v);
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v += 1.0;
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v /= 2.0;
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pixels[x + y * width] = v * std::numeric_limits<uint8_t>::max ();
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}
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