Use constants for millseconds/seconds
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19
time.cpp
19
time.cpp
@ -27,6 +27,10 @@
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using namespace util;
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// ----------------------------------------------------------------------------
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static const uint64_t SECOND = 1000000000UL;
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static const uint64_t MILLISECOND = 1000000UL;
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// ----------------------------------------------------------------------------
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#ifdef PLATFORM_WIN32
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#include <windows.h>
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@ -37,14 +41,13 @@ util::nanoseconds (void) {
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QueryPerformanceFrequency (&freq);
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QueryPerformanceCounter (&count);
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return ((double)count.QuadPart / freq.QuadPart) * 1000000000UL;
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return ((double)count.QuadPart / freq.QuadPart) * SECOND;
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}
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void
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util::sleep (uint64_t ns) {
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static const uint64_t ns_in_ms = 1000000;
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Sleep (ns / ns_in_ms);
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Sleep (ns / MILLISECOND);
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}
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#else
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@ -58,7 +61,7 @@ util::nanoseconds (void) {
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CHECK_SOFT (t.tv_sec > 0);
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CHECK_SOFT (t.tv_nsec > 0);
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return static_cast<uint64_t> (t.tv_sec) * 1000000000ULL + static_cast<uint64_t> (t.tv_nsec);
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return static_cast<uint64_t> (t.tv_sec) * SECOND + static_cast<uint64_t> (t.tv_nsec);
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}
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@ -66,8 +69,8 @@ void
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util::sleep (uint64_t ns) {
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struct timespec req, rem;
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req.tv_sec = sign_cast<time_t> (ns / 1000000000UL);
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req.tv_nsec = sign_cast<long> (ns % 1000000000UL);
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req.tv_sec = sign_cast<time_t> (ns / SECOND);
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req.tv_nsec = sign_cast<long> (ns % SECOND);
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while (nanosleep (&req, &rem)) {
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req = rem;
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@ -86,7 +89,7 @@ delta_clock::seconds (void) {
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time.prev = time.curr;
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time.curr = nanoseconds ();
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return (time.curr - time.prev) / 1000000000.0;
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return (time.curr - time.prev) / static_cast<double> (SECOND);
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}
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@ -108,7 +111,7 @@ void
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util::polled_duration::stop (void) {
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uint64_t now = nanoseconds ();
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uint64_t dt = now - m_last;
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m_series.add (dt / 1000000);
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m_series.add (dt / MILLISECOND);
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if (m_next < now) {
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LOG_DEBUG ("timing: '%s'. %s", m_name, m_series);
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