Add strategic casting in region calculations
Avoids sign casting and comparison warnings.
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53
region.cpp
53
region.cpp
@ -21,6 +21,7 @@
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#include "region.hpp"
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#include "debug.hpp"
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#include "types/casts.hpp"
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#include <cmath>
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#include <type_traits>
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@ -89,8 +90,8 @@ bool
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region<T>::includes (const point<2> &p) const {
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return p.x >= x &&
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p.y >= y &&
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p.x <= x + w &&
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p.y <= y + h;
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p.x - x <= w &&
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p.y - y <= h;
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}
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@ -99,8 +100,8 @@ bool
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region<T>::contains (const point<2> &p) const {
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return p.x > x &&
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p.y > y &&
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p.x < x + w &&
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p.y < y + h;
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p.x - x < w &&
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p.y - y < h;
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}
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@ -108,23 +109,28 @@ template <typename T>
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bool
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region<T>::overlaps (const region<T> &rhs) const {
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//return !overlap (rhs).empty ();
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return x < rhs.x + rhs.w &&
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x + w > rhs.x &&
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y < rhs.y + rhs.h &&
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y + h > rhs.y;
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return x < sign_cast<T> (rhs.w) + rhs.x &&
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rhs.x < sign_cast<T> ( w) + x &&
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y < sign_cast<T> (rhs.h) + rhs.y &&
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rhs.y < sign_cast<T> ( h) + y;
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}
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template<typename T>
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region<T>
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region<T>::overlap (const region<T> &rhs) const {
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double newx1 = max (x, rhs.x),
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newy1 = max (y, rhs.y),
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newx2 = min (x + w, rhs.x + w),
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newy2 = min (y + h, rhs.y + h);
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T newx1 = max (x, rhs.x),
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newy1 = max (y, rhs.y),
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newx2 = min (x + sign_cast<T> (w), rhs.x + sign_cast<T> (rhs.w)),
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newy2 = min (y + sign_cast<T> (h), rhs.y + sign_cast<T> (rhs.h));
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return region<T> (newx1, newy1, newx2 - newx1, newy2 - newy1);
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if (newx2 < newx1 || newy2 < newy1)
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throw std::logic_error ("No overlap");
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size_type nw = sign_cast<size_type> (newx2 - newx1);
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size_type nh = sign_cast<size_type> (newy2 - newy1);
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return region<T> (newx1, newy1, nw, nh);
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}
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@ -139,25 +145,30 @@ region<T>::operator ==(const region& rhs) const
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template <typename T>
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void region<T>::sanity (void) const
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{ CHECK (w >= 0 && h >= 0); }
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void
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region<T>::sanity (void) const {
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static_assert(!std::is_floating_point<T>::value,
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"Floating point types need width and height checks");
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}
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namespace util {
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template <>
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void region<unsigned int>::sanity (void) const
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{ return; }
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void region<double>::sanity (void) const {
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CHECK (w >= 0 && h >= 0);
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}
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template <>
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void region<unsigned long>::sanity (void) const
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{ return; }
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void region<float>::sanity (void) const {
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CHECK (w >= 0 && h >= 0);
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}
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}
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template <typename T>
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std::ostream&
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operator<< (std::ostream &os, const region<T> &rhs) {
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util::operator<< (std::ostream &os, const region<T> &rhs) {
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os << "region(" << rhs.x << ", " << rhs.y << ", " << rhs.w << ", " << rhs.h << ")";
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return os;
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}
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