vector: use xy members instead of 01 indices for cross
It's functionally identically, but is easier to read when comparing with maths documents.
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@ -66,7 +66,7 @@ namespace cruft {
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T
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T
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cross (vector<2,T> a, vector<2,T> b)
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cross (vector<2,T> a, vector<2,T> b)
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{
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{
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return a[0] * b[1] - a[1] * b[0];
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return a.x * b.y - a.y * b.x;
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}
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}
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