log: allow dynamic updates of the global log level
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parent
cc4f91f393
commit
256e1c32b3
50
log.cpp
50
log.cpp
@ -54,6 +54,9 @@ ALL_LEVELS[] = {
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static util::level_t
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to_level (std::string name)
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{
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if (std::empty (name))
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return util::EMERGENCY;
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static const std::map<std::string, util::level_t> NAME_LEVELS = {
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{ "EMERGENCY", util::EMERGENCY },
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{ "ALERT", util::ALERT },
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@ -106,8 +109,14 @@ util::operator<< (std::ostream& os, util::level_t l)
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///////////////////////////////////////////////////////////////////////////////
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static util::level_t
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log_level (void)
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// Determine what the value for LOG_LEVEL should be at the beginning of
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// execution given the system environment.
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//
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// Note that the LOG macros _cannot_ be used from within this function as it
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// will likely result in infinite recursion.
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static
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util::level_t
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initial_log_level (void)
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{
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const char *env = getenv ("LOG_LEVEL");
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if (!env)
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@ -116,12 +125,42 @@ log_level (void)
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try {
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return to_level (env);
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} catch (...) {
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LOG_ERROR("Invalid environment LOG_LEVEL: '%s'", env);
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std::clog << "Invalid environment LOG_LEVEL: '" << env << "'\n";
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return util::DEFAULT_LOG_LEVEL;
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}
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}
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//-----------------------------------------------------------------------------
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// We shouldn't ever actually get to use the default value, but we set it to
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// the most verbose option just in case we've made a mistake elsewhere.
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static bool s_log_level_done;
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static util::level_t s_log_level_value;
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//-----------------------------------------------------------------------------
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util::level_t
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util::log_level (level_t _level)
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{
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s_log_level_value = _level;
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s_log_level_done = true;
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return s_log_level_value;
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}
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//-----------------------------------------------------------------------------
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util::level_t
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util::log_level (void)
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{
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if (!s_log_level_done) {
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s_log_level_value = initial_log_level ();
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s_log_level_done = true;
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}
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return s_log_level_value;
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}
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//-----------------------------------------------------------------------------
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static bool
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needs_break (util::level_t level)
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@ -195,8 +234,7 @@ level_width (void)
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void
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util::log (util::level_t level, const std::string &msg)
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{
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static const util::level_t LOG_LEVEL = log_level ();
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if (level <= LOG_LEVEL) {
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if (level <= log_level ()) {
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static const size_t time_len = strlen("YYYY-mm-dd HHMMhSS") + 1;
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std::string time_string (time_len - 1, '\0');
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time_t unix_time = time (nullptr);
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@ -209,7 +247,7 @@ util::log (util::level_t level, const std::string &msg)
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return;
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}
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std::cerr << time_string << " ["
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std::clog << time_string << " ["
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<< level_colour (level)
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<< std::setw (trunc_cast<int> (level_width ()))
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<< std::left
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30
log.hpp
30
log.hpp
@ -32,7 +32,6 @@ namespace util {
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///////////////////////////////////////////////////////////////////////////
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// rfc5424 log levels. It is assumed they are contiguous to simplify array
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// indexing in logging code.
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//
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enum level_t {
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EMERGENCY, /** system is unusable */
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ALERT, /** action must be taken immediately */
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@ -58,14 +57,39 @@ namespace util {
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operator<< (std::ostream&, level_t);
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///////////////////////////////////////////////////////////////////////////
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// Query or set the global logging level filter. If the severity passed to
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// a logging call is less than this then the output is discarded.
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//
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// The initial logging level can be controlled by setting the environment
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// variable LOG_LEVEL to a string corresponding to the names of the values
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// in level_t.
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//
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// Otherwise we fall back to the hard coded default from above.
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//
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// As a special case, a blank value for the environment variable LOG_LEVEL
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// corresponds to the maximum log level. It indicates a preference for
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// minimum output, and may be changed to disable all output in future
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// updates.
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level_t log_level (void);
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level_t log_level (level_t);
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///////////////////////////////////////////////////////////////////////////
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void log (level_t, const std::string &msg);
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template <typename ...Args, size_t N>
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void log (level_t, const char (&fmt)[N], const Args&...);
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void
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log (level_t, const char (&fmt)[N], const Args&...);
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//-------------------------------------------------------------------------
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// Various convenience macros for logging specific strings with a well
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// known severity.
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//
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// LOG_DEBUG is treated similarly to assert; if NDEBUG is defined then we
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// compile out the statement so as to gain a little runtime efficiency
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// speed.
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#define LOG_EMERGENCY(...) do { util::log(util::EMERGENCY, ##__VA_ARGS__); } while (0)
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#define LOG_ALERT(...) do { util::log(util::ALERT, ##__VA_ARGS__); } while (0)
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#define LOG_CRITICAL(...) do { util::log(util::CRITICAL, ##__VA_ARGS__); } while (0)
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@ -74,7 +98,7 @@ namespace util {
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#define LOG_WARN(...) do { util::log(util::WARN, ##__VA_ARGS__); } while (0)
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#define LOG_NOTICE(...) do { util::log(util::NOTICE, ##__VA_ARGS__); } while (0)
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#define LOG_INFO(...) do { util::log(util::INFO, ##__VA_ARGS__); } while (0)
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#if defined(ENABLE_DEBUGGING)
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#if !defined(NDEBUG)
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#define LOG_DEBUG(...) do { util::log(util::DEBUG, ##__VA_ARGS__); } while (0)
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#else
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#define LOG_DEBUG(...) do { ; } while (0)
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