alloc: add initial allocator stubs

This commit is contained in:
Danny Robson 2015-11-13 17:17:37 +11:00
parent 584b57b669
commit 1ec9582240
22 changed files with 860 additions and 0 deletions

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@ -11,6 +11,23 @@ AM_CXXFLAGS = $(BOOST_CPPFLAGS) $(ZLIB_CFLAGS)
UTIL_FILES = \ UTIL_FILES = \
adapter.hpp \ adapter.hpp \
adapter.cpp \ adapter.cpp \
alloc/affix.cpp \
alloc/affix.hpp \
alloc/allocator.cpp \
alloc/allocator.hpp \
alloc/arena.cpp \
alloc/arena.hpp \
alloc/arena.ipp \
alloc/fallback.cpp \
alloc/fallback.hpp \
alloc/linear.cpp \
alloc/linear.hpp \
alloc/malloc.cpp \
alloc/malloc.hpp \
alloc/null.cpp \
alloc/null.hpp \
alloc/stack.cpp \
alloc/stack.hpp \
backtrace.hpp \ backtrace.hpp \
bezier.cpp \ bezier.cpp \
bezier.hpp \ bezier.hpp \
@ -377,6 +394,8 @@ AM_LDFLAGS += $(BOOST_LDFLAGS) $(BOOST_FILESYSTEM_LIB) $(BOOST_SYSTEM_LIB)
AM_CXXFLAGS += -I$(top_srcdir) AM_CXXFLAGS += -I$(top_srcdir)
TEST_BIN = \ TEST_BIN = \
test/alloc/stack \
test/alloc/linear \
test/backtrace \ test/backtrace \
test/bezier \ test/bezier \
test/bitwise \ test/bitwise \

22
alloc/affix.cpp Normal file
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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#include "./affix.hpp"
using util::alloc::affix;
///////////////////////////////////////////////////////////////////////////////

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alloc/affix.hpp Normal file
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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_ALLOC_AFFIX_HPP
#define __UTIL_ALLOC_AFFIX_HPP
#include <cstddef>
namespace util { namespace alloc {
template <class parent, class prefix, class suffix>
class affix {
void* allocate (size_t bytes, size_t align = alignof (std::max_align_t));
void deallocate (void *ptr, size_t bytes, size_t align = alignof (std::max_align_t));
};
} }
#include "./affix.hpp"
#endif

1
alloc/allocator.cpp Normal file
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@ -0,0 +1 @@
#include "./allocator.hpp"

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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_ALLOC_ALLOCATOR_HPP
#define __UTIL_ALLOC_ALLOCATOR_HPP
#include <cstdlib>
#include <utility>
// C++11 allocator concept conformant allocator adaptor, going from our
// allocator interface to that of the STL and friends.
namespace util { namespace alloc {
template <class B, class T>
class allocator {
public:
typedef T value_type;
template <typename ...Args>
allocator (Args&& ...args);
T* allocate (std::size_t count);
void deallocate (T*, std::size_t count);
private:
B &m_backing;
};
} }
#include "./allocator.ipp"
#endif

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@ -0,0 +1,48 @@
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifdef __UTIL_ALLOC_ALLOCATOR_IPP
#error
#endif
#define __UTIL_ALLOC_ALLOCATOR_IPP
///////////////////////////////////////////////////////////////////////////////
template <class B, class T>
template <typename ...Args>
util::alloc::allocator<B,T>::allocator (Args&& ...args):
m_backing (std::forward (args)...)
{ ; }
///////////////////////////////////////////////////////////////////////////////
template <class B, class T>
T*
util::alloc::allocator<B,T>::allocate (std::size_t count)
{
return m_backing.template allocate<T> (count);
}
//-----------------------------------------------------------------------------
template <class B, class T>
void
util::alloc::allocator<B,T>::deallocate (T *t, std::size_t count)
{
return m_backing.template deallocate (t, count);
}

1
alloc/arena.cpp Normal file
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#include "./arena.hpp"

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@ -0,0 +1,44 @@
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_ALLOC_ARENA_HPP
#define __UTIL_ALLOC_ARENA_HPP
#include <memory>
namespace util { namespace alloc {
template <class T>
class arena {
public:
arena (T &store);
template <typename U>
U* acquire (void);
template <typename U>
std::unique_ptr<U> unique (void);
template <typename U>
void release (U*);
private:
T &m_store;
};
} }
#include "./arena.hpp"
#endif

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@ -0,0 +1,68 @@
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifdef __UTIL_ALLOC_ARENA_IPP
#error
#endif
#define __UTIL_ALLOC_ARENA_IPP
///////////////////////////////////////////////////////////////////////////////
template <class T>
util::alloc::arena<T>::arena (T &store):
m_store (store)
{ ; }
///////////////////////////////////////////////////////////////////////////////
template <class T>
template <typename U, typename ...Args>
U*
util::alloc::arena<T>::acquire (Args&& ...args)
{
U *data = m_store.allocate (sizeof (U), alignof (U));
try {
new (data) U (std::forward (args)...);
} catch (...) {
m_store.deallocate (data, sizeof (U));
throw;
}
}
//-----------------------------------------------------------------------------
template <class T>
template <typename U, typename ...Args>
std::unique_ptr<U>
util::alloc::arena<T>::unique (Args&& ...args)
{
return std::unique_ptr<U> (acquire (std::forward (args)...));
}
//-----------------------------------------------------------------------------
template <class T>
template <typename U>
void
util::alloc::arena<T>::release (U *u)
{
u->~U ();
m_store.deallocate (u);
}

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alloc/fallback.cpp Normal file
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@ -0,0 +1 @@
#include "./fallback.hpp"

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@ -0,0 +1,33 @@
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_ALLOC_FALLBACK_HPP
#define __UTIL_ALLOC_FALLBACK_HPP
#include <cstddef>
namespace util { namespace alloc {
template <class A, class B>
class fallback {
public:
fallback (A&, B&);
void* allocate (size_t bytes, size_t align = alignof (std::max_align_t));
void deallocate (void *ptr, size_t bytes, size_t align = alignof (std::max_align_t));
};
} }
#endif

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@ -0,0 +1,63 @@
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#include "./linear.hpp"
#include "../pointer.hpp"
#include "../debug.hpp"
using util::alloc::linear;
///////////////////////////////////////////////////////////////////////////////
linear::linear (void *begin, void *end):
m_begin (reinterpret_cast<char*> (begin)),
m_end (reinterpret_cast<char*> (end)),
m_cursor (reinterpret_cast<char*> (begin))
{
CHECK_LE (begin, end);
}
///////////////////////////////////////////////////////////////////////////////
void*
linear::allocate (size_t bytes, size_t alignment)
{
auto ptr = align (m_cursor, alignment);
if (ptr + bytes > m_end)
throw std::bad_alloc ();
m_cursor = ptr + bytes;
return ptr;
}
//-----------------------------------------------------------------------------
void
linear::deallocate (void *ptr, size_t bytes, size_t alignment)
{
(void)ptr;
(void)bytes;
(void)alignment;
}
///////////////////////////////////////////////////////////////////////////////
void
linear::reset (void)
{
m_cursor = m_begin;
}

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@ -0,0 +1,48 @@
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_ALLOC_LINEAR_HPP
#define __UTIL_ALLOC_LINEAR_HPP
#include <cstddef>
namespace util { namespace alloc {
class linear {
public:
linear (const linear&) = delete;
linear (linear&&) = delete;
linear& operator= (const linear&) = delete;
linear& operator= (linear&&) = delete;
linear (void *begin, void *end);
void* allocate (size_t bytes, size_t alignment = alignof (std::max_align_t));
void deallocate (void *ptr, size_t bytes, size_t alignment = alignof (std::max_align_t));
void reset (void);
size_t capacity (void) const;
size_t size (void) const;
protected:
char *m_begin, *m_end, *m_cursor;
};
} }
#include "./linear.hpp"
#endif

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@ -0,0 +1,45 @@
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#include "./malloc.hpp"
#include "../debug.hpp"
#include <cstdlib>
using util::alloc::malloc;
///////////////////////////////////////////////////////////////////////////////
void*
malloc::allocate (size_t bytes, size_t align)
{
// C malloc guarantees maximal alignment
(void)align;
return ::malloc (bytes);
}
//-----------------------------------------------------------------------------
void
malloc::deallocate (void *ptr, size_t bytes, size_t align)
{
(void)bytes;
(void)align;
::free (ptr);
}

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@ -0,0 +1,32 @@
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_ALLOC_MALLOC_HPP
#define __UTIL_ALLOC_MALLOC_HPP
#include <cstddef>
namespace util { namespace alloc {
class malloc {
public:
void* allocate (size_t bytes, size_t align = alignof (std::max_align_t));
void deallocate (void *ptr, size_t bytes, size_t align = alignof (std::max_align_t));
};
} }
#endif

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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#include "./null.hpp"
#include "../debug.hpp"
#include <stdexcept>
using util::alloc::null;
///////////////////////////////////////////////////////////////////////////////
void*
null::allocate (size_t bytes, size_t align)
{
(void)bytes;
(void)align;
throw std::bad_alloc ();
}
//-----------------------------------------------------------------------------
// calling deallocate with a non-null pointer is undefined, but we may as well
// let the application continuing running if we're not in a debug context.
void
null::deallocate (void *ptr, size_t bytes, size_t align)
{
(void)ptr;
(void)bytes;
(void)align;
// cast to void* to assist some of the printing machinary in the assertion
CHECK_EQ (ptr, (void*)nullptr);
}

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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_ALLOC_NULL_HPP
#define __UTIL_ALLOC_NULL_HPP
#include <cstddef>
namespace util { namespace alloc {
// allocator that always fails, throwing bad_alloc. deallocate will
// succeed with nullptr as with delete, but is undefined with other values
// (it is likely to at least assert).
class null {
public:
void* allocate (size_t bytes, size_t align = alignof (std::max_align_t));
void deallocate (void *ptr, size_t bytes, size_t align = alignof (std::max_align_t));
};
} }
#endif

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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#include "./stack.hpp"
#include "../debug.hpp"
#include "../pointer.hpp"
using util::alloc::stack;
///////////////////////////////////////////////////////////////////////////////
stack::stack (void *begin, void *end):
m_begin (reinterpret_cast<char*> (begin)),
m_end (reinterpret_cast<char*> (end)),
m_cursor (reinterpret_cast<char*> (begin))
{
CHECK_LE (m_begin, m_end);
}
///////////////////////////////////////////////////////////////////////////////
union record {
using offset_t = uint32_t;
char *as_bytes;
offset_t *as_uint32;
};
//-----------------------------------------------------------------------------
constexpr auto MIN_ALIGNMENT = sizeof (record::offset_t);
///////////////////////////////////////////////////////////////////////////////
void*
stack::allocate (size_t bytes, size_t alignment)
{
alignment = util::max (MIN_ALIGNMENT, alignment);
// reserve space at the front of the allocation to record the total
// allocation size so we can account for alignment if required.
auto ptr = m_cursor + sizeof (record::offset_t);
// align the outgoing pointer if required
ptr = align (ptr, alignment);
// ensure we haven't overrun our allocated segment
if (ptr + bytes > m_end)
throw std::bad_alloc ();
// store the total size and record the new stack head
record record;
record.as_bytes = ptr - sizeof (record::offset_t);
*record.as_uint32 = ptr - m_cursor;
m_cursor = ptr + bytes;
return ptr;
}
//-----------------------------------------------------------------------------
void
stack::deallocate (void *_ptr, size_t bytes, size_t alignment)
{
(void)bytes;
alignment = util::max (MIN_ALIGNMENT, alignment);
auto ptr = reinterpret_cast<char*> (_ptr);
record record;
record.as_bytes = ptr - sizeof (record::offset_t);
CHECK_LE (bytes, *record.as_uint32);
CHECK_GE (m_cursor - *record.as_uint32, m_begin);
m_cursor -= *record.as_uint32 + bytes;
}
//-----------------------------------------------------------------------------
void
stack::reset (void)
{
m_cursor = m_begin;
}

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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_ALLOC_STACK_HPP
#define __UTIL_ALLOC_STACK_HPP
#include <cstddef>
#include <cstdint>
namespace util { namespace alloc {
class stack {
public:
stack (const stack&) = delete;
stack (stack&&) = delete;
stack& operator= (const stack&) = delete;
stack& operator= (stack&&) = delete;
stack (void *begin, void *end);
//[[gnu::alloc_align (2), gnu::alloc_size (1), gnu::returns_nonnull, gnu::warn_unused_result]
void *allocate (size_t bytes, size_t alignment = alignof (std::max_align_t));
void deallocate (void *ptr, size_t bytes, size_t alignment = alignof (std::max_align_t));
void reset (void);
private:
char *m_begin, *m_end, *m_cursor;
};
} }
#endif

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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifdef __UTIL_ALLOC_STACK_IPP
#error
#endif
#define __UTIL_ALLOC_STACK_IPP

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#include "tap.hpp"
#include "alloc/linear.hpp"
int
main (void)
{
util::TAP::logger tap;
constexpr size_t BUFFER_SIZE = 1024;
alignas (std::max_align_t) char memory[BUFFER_SIZE];
util::alloc::linear store (std::begin (memory), std::end (memory));
tap.expect_throw<std::bad_alloc> (
[&] (void) { store.allocate (BUFFER_SIZE + 1, 1); },
"excessive allocation throws bad_alloc"
);
tap.expect_nothrow (
[&] (void) { store.allocate (BUFFER_SIZE); },
"maximum allocation succeeds"
);
tap.expect_throw<std::bad_alloc> (
[&] (void) { store.allocate (1, 1); },
"minimum allocation fails after exhaustion"
);
store.reset ();
tap.expect_nothrow (
[&] (void) { store.allocate (1, 1); },
"minimum allocation succeeds after reset"
);
return tap.status ();
}

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#include "tap.hpp"
#include "alloc/stack.hpp"
///////////////////////////////////////////////////////////////////////////////
void
n_allocations (util::alloc::stack &store,
unsigned count,
size_t bytes,
size_t alignment = alignof (std::max_align_t))
{
for (unsigned i = 0; i < count; ++i) {
auto ptr = store.allocate (bytes, alignment);
store.deallocate (ptr, bytes, alignment);
}
}
///////////////////////////////////////////////////////////////////////////////
int
main (void)
{
util::TAP::logger tap;
constexpr size_t BUFFER_AVAILABLE = 32;
constexpr size_t BUFFER_REQUEST = BUFFER_AVAILABLE - alignof (std::max_align_t);
constexpr size_t BUFFER_PAD = 32;
constexpr size_t BUFFER_SIZE = BUFFER_AVAILABLE + BUFFER_PAD;
// alignment is kinda important, so make it a little easier and ensure
// something suitable right off the bat.
alignas (std::max_align_t) char memory[BUFFER_SIZE];
std::fill (std::begin (memory), std::end (memory), 0);
util::alloc::stack store (memory, memory + BUFFER_AVAILABLE);
// larger than total allocations should throw
tap.expect_throw<std::bad_alloc> (
[&store] (void) { store.allocate (BUFFER_AVAILABLE + 1, 1); },
"excessive allocation throws bad_alloc"
);
// try a large number of allocations so we exercise the frame handling and
// alignment routines.
tap.expect_nothrow (
[&store] (void) { n_allocations (store, BUFFER_AVAILABLE, BUFFER_REQUEST); },
"repeated allocation/deallocation"
);
// perform two near maximum allocations and check for exhaustion through
// bad_alloc
auto ptr = store.allocate (BUFFER_REQUEST);
(void)ptr;
tap.expect_throw<std::bad_alloc> (
[&store] (void) { store.allocate (BUFFER_REQUEST); },
"bad_alloc thrown on exhaustion"
);
// try many allocations again after resetting the allocator to zero usage
store.reset ();
tap.expect_nothrow (
[&store] (void) { n_allocations (store, BUFFER_AVAILABLE, BUFFER_REQUEST); },
"no bad_alloc after reset"
);
return tap.status ();
}