paths: add resolve_first
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28
paths.hpp
28
paths.hpp
@ -8,6 +8,8 @@
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#pragma once
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#pragma once
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#include "concepts/named.hpp"
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#include <filesystem>
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#include <filesystem>
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#include <optional>
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#include <optional>
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@ -23,4 +25,30 @@ namespace cruft::paths {
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/// eg, "$TMPDIR/foo" and "%HOMEPATH%/foo"
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/// eg, "$TMPDIR/foo" and "%HOMEPATH%/foo"
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std::filesystem::path
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std::filesystem::path
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expand (std::filesystem::path const&);
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expand (std::filesystem::path const&);
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/// Given a relative path, and a collection of candidate base paths,
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/// return the first path that exists.
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///
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/// Or, if none do, return the relative path itself (if it exists).
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///
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/// Else throw a runtime_error.
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///
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/// Note: there's a good chance if you're using this then it's likely
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/// you'll run into TOCTOU errors.
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template <cruft::concepts::named::container ContainerT>
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std::filesystem::path
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resolve_first (std::filesystem::path const &relative, ContainerT bases)
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{
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for (auto const &base: bases) {
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auto const candidate = base / relative;
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if (std::filesystem::exists (candidate))
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return candidate;
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}
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if (exists (relative))
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return relative;
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throw std::runtime_error ("no path");
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}
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}
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}
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