paths: add resolve_first

This commit is contained in:
Danny Robson 2022-05-20 11:34:27 +10:00
parent c3866ef632
commit 1e4d47acf9

View File

@ -8,6 +8,8 @@
#pragma once #pragma once
#include "concepts/named.hpp"
#include <filesystem> #include <filesystem>
#include <optional> #include <optional>
@ -23,4 +25,30 @@ namespace cruft::paths {
/// eg, "$TMPDIR/foo" and "%HOMEPATH%/foo" /// eg, "$TMPDIR/foo" and "%HOMEPATH%/foo"
std::filesystem::path std::filesystem::path
expand (std::filesystem::path const&); expand (std::filesystem::path const&);
/// Given a relative path, and a collection of candidate base paths,
/// return the first path that exists.
///
/// Or, if none do, return the relative path itself (if it exists).
///
/// Else throw a runtime_error.
///
/// Note: there's a good chance if you're using this then it's likely
/// you'll run into TOCTOU errors.
template <cruft::concepts::named::container ContainerT>
std::filesystem::path
resolve_first (std::filesystem::path const &relative, ContainerT bases)
{
for (auto const &base: bases) {
auto const candidate = base / relative;
if (std::filesystem::exists (candidate))
return candidate;
}
if (exists (relative))
return relative;
throw std::runtime_error ("no path");
}
} }