coord/store: enforce 16 byte alignment for arity 4
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@ -25,7 +25,7 @@
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namespace util { namespace coord {
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///////////////////////////////////////////////////////////////////////
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// Disable GCC warnings about validity of anonyous structures in
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// Disable GCC warnings about validity of anonymous structures in
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// unions. Push comes to shove I'll manually redsign everything to
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// keep this syntax anyway.
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#pragma GCC diagnostic push
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@ -37,8 +37,21 @@ namespace util { namespace coord {
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#endif
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///////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T, typename...>
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struct store {
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// Coordinate storage class.
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//
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// Types of arity multiples of 4 with payloads of at least 16 bytes
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// (T >= uint16_t) are guaranteed to be aligned appropriately for SSE (see
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// specialisations below).
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template <
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size_t S,
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typename T,
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typename...
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>
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struct
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alignas (
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sizeof (T) * S % 16 == 0 && sizeof (T) * S >= 16 ? 16 : alignof (T)
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)
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store {
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T data[S];
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};
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@ -53,8 +66,18 @@ namespace util { namespace coord {
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};
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};
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// Align on 16 bytes if the data is at least 16 bytes long. Prevents tiny
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// types like colour4u requiring massive alignments, reduces internal
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// fragmentation.
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//
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// TODO: expand this for other instruction sets. maybe switch on type.
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template <typename T>
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struct store<4,T,rgba,hsv> {
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struct
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alignas (
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sizeof (T) * 4u >= 16 ? 16 : alignof (T)
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)
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store<4,T,rgba,hsv> {
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union {
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T data[4];
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struct { T r,g,b,a; };
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@ -82,8 +105,17 @@ namespace util { namespace coord {
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};
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// Align on 16 bytes if the data is at least 16 bytes long. Prevents tiny
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// types like colour4u requiring massive alignments, reduces internal
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// fragmentation.
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//
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// TODO: expand this for other instruction sets. maybe switch on type.
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template <typename T>
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struct store<4,T,xyzw> {
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struct
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alignas (
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sizeof (T) * 4u >= 16 ? 16 : alignof (T)
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)
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store<4,T,xyzw> {
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union {
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T data[4];
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struct { T x,y,z,w; };
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@ -112,8 +144,17 @@ namespace util { namespace coord {
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};
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// Align on 16 bytes if the data is at least 16 bytes long. Prevents tiny
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// types like colour4u requiring massive alignments, reduces internal
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// fragmentation.
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//
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// TODO: expand this for other instruction sets. maybe switch on type.
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template <typename T>
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struct store<4,T,xyzw,stpq> {
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struct
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alignas (
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sizeof (T) * 4u >= 16 ? 16 : alignof (T)
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)
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store<4,T,xyzw,stpq> {
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union {
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T data[4];
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struct { T x,y,z,w; };
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