2016-04-19 16:08:25 +10:00
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/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Copyright 2016 Danny Robson <danny@nerdcruft.net>
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*/
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#include <windows.h>
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namespace util { namespace win32 {
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struct handle {
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2016-04-27 17:01:45 +10:00
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handle ();
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2016-08-25 12:03:48 +10:00
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explicit handle (HANDLE&&);
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2016-04-19 16:08:25 +10:00
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handle (handle&&);
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handle (const handle&) = delete;
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~handle ();
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operator HANDLE& (void) &;
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HANDLE& native (void) &;
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const HANDLE& native (void) const &;
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2016-04-27 17:01:45 +10:00
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void reset (HANDLE);
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void reset (handle&&);
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2016-04-19 16:08:25 +10:00
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static handle current_process (void);
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private:
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HANDLE m_native;
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};
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} }
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