2013-03-11 20:45:53 +11:00
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/*
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* This file is part of libgim.
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*
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* libgim is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* libgim is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License
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* along with libgim. If not, see <http://www.gnu.org/licenses/>.
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*
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* Copyright 2013 Danny Robson <danny@nerdcruft.net>
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*/
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#include "md5.hpp"
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#include "bitwise.hpp"
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#include <cstring>
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using util::hash::MD5;
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// Per-round mixing functions
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static inline uint32_t
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F (uint32_t x, uint32_t y, uint32_t z)
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//{ return (x & y) | (~x & z); }
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{ return z ^ (x & (y ^ z)); }
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static inline uint32_t
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G (uint32_t x, uint32_t y, uint32_t z)
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//{ return (x & z) | (y & ~z); }
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{ return F (z, x, y); }
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static inline uint32_t
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H (uint32_t x, uint32_t y, uint32_t z)
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{ return x ^ y ^ z; }
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static inline uint32_t
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I (uint32_t x, uint32_t y, uint32_t z)
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{ return y ^ (x | ~z); }
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// Mixing constants for all rounds. They are defined as 'abs(sin(i)) * max_uint32', but we use the
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// literals to avoid any stupid maths issues during compilation.
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const std::array<uint32_t, 65> T = { {
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0x00000000,
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// Round 1
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0xd76aa478u, 0xe8c7b756u, 0x242070dbu, 0xc1bdceeeu,
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0xf57c0fafu, 0x4787c62au, 0xa8304613u, 0xfd469501u,
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0x698098d8u, 0x8b44f7afu, 0xffff5bb1u, 0x895cd7beu,
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0x6b901122u, 0xfd987193u, 0xa679438eu, 0x49b40821u,
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// Round 2
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0xf61e2562u, 0xc040b340u, 0x265e5a51u, 0xe9b6c7aau,
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0xd62f105du, 0x02441453u, 0xd8a1e681u, 0xe7d3fbc8u,
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0x21e1cde6u, 0xc33707d6u, 0xf4d50d87u, 0x455a14edu,
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0xa9e3e905u, 0xfcefa3f8u, 0x676f02d9u, 0x8d2a4c8au,
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// Round 3
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0xfffa3942u, 0x8771f681u, 0x6d9d6122u, 0xfde5380cu,
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0xa4beea44u, 0x4bdecfa9u, 0xf6bb4b60u, 0xbebfbc70u,
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0x289b7ec6u, 0xeaa127fau, 0xd4ef3085u, 0x04881d05u,
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0xd9d4d039u, 0xe6db99e5u, 0x1fa27cf8u, 0xc4ac5665u,
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// Round 4
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0xf4292244u, 0x432aff97u, 0xab9423a7u, 0xfc93a039u,
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0x655b59c3u, 0x8f0ccc92u, 0xffeff47du, 0x85845dd1u,
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0x6fa87e4fu, 0xfe2ce6e0u, 0xa3014314u, 0x4e0811a1u,
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0xf7537e82u, 0xbd3af235u, 0x2ad7d2bbu, 0xeb86d391u
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} };
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static const uint32_t DEFAULT_A = 0x67452301;
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static const uint32_t DEFAULT_B = 0xefcdab89;
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static const uint32_t DEFAULT_C = 0x98badcfe;
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static const uint32_t DEFAULT_D = 0x10325476;
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MD5::MD5()
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{
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reset ();
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}
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void
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MD5::reset (void) {
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m_total = 0;
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ABCD[0] = DEFAULT_A;
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ABCD[1] = DEFAULT_B;
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ABCD[2] = DEFAULT_C;
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ABCD[3] = DEFAULT_D;
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}
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void
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MD5::update (const void *data, size_t len)
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{ MD5::update (static_cast<const uint8_t*> (data), len); }
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void
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MD5::update (const uint8_t *data, size_t size) {
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size_t offset = m_total % sizeof (Xb);
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size_t remain = sizeof (Xb) - offset;
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2015-03-02 00:05:30 +11:00
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if (size >= remain) {
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2013-03-11 20:45:53 +11:00
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memcpy (Xb + offset, data, remain);
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transform ();
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m_total += remain;
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size -= remain;
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data += remain;
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while (size >= sizeof (Xb)) {
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memcpy (Xb, data, sizeof (Xb));
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transform ();
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m_total += sizeof (Xb);
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size -= sizeof (Xb);
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data += sizeof (Xb);
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}
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offset = 0;
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}
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memcpy (Xb + offset, data, size);
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m_total += size;
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}
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MD5::digest_t
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2014-05-09 14:43:40 +10:00
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MD5::digest (void) const {
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2013-03-11 20:45:53 +11:00
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static_assert (sizeof (ABCD) == sizeof (digest_t),
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"Hash state must be the same size as the final digest");
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digest_t d;
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memcpy (d.data (), ABCD.data (), sizeof (ABCD));
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return d;
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}
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void
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MD5::finish (void) {
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uint64_t bits = m_total * 8;
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{
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// Pad with the mandatory 1 bit
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size_t offset = m_total % sizeof (Xb);
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Xb[offset] = 0x80;
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}
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{
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// Pad the remainder with 0's, until 56 bytes
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size_t offset = (m_total + 1) % sizeof (Xb);
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size_t remain = (56 - offset % sizeof (Xb)) % sizeof (Xb);
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if (offset > 56) {
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memset (Xb + offset, 0, sizeof (Xb) - offset);
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transform ();
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remain -= sizeof (Xb) - offset;
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offset = 0;
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}
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memset (Xb + offset, 0, remain);
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// Put in the length (in bits) least significant first
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for (size_t i = 0; i < sizeof (bits); ++i) {
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Xb[56 + i] = bits & 0xFF;
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bits >>= 8;
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}
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transform ();
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}
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}
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void
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MD5::transform (void) {
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uint32_t A = ABCD[0],
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B = ABCD[1],
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C = ABCD[2],
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D = ABCD[3];
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#define ROUNDx(a,b,c,d,k,s,i,f) do { \
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(a) += (f)((b), (c), (d)) + X[k] + T[i]; \
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(a) = rotatel ((a), (s)); \
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(a) += (b); \
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} while (0)
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// Round 1
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ROUNDx(A,B,C,D, 0, 7, 1, F);
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ROUNDx(D,A,B,C, 1, 12, 2, F);
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ROUNDx(C,D,A,B, 2, 17, 3, F);
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ROUNDx(B,C,D,A, 3, 22, 4, F);
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ROUNDx(A,B,C,D, 4, 7, 5, F);
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ROUNDx(D,A,B,C, 5, 12, 6, F);
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ROUNDx(C,D,A,B, 6, 17, 7, F);
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ROUNDx(B,C,D,A, 7, 22, 8, F);
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ROUNDx(A,B,C,D, 8, 7, 9, F);
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ROUNDx(D,A,B,C, 9, 12, 10, F);
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ROUNDx(C,D,A,B, 10, 17, 11, F);
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ROUNDx(B,C,D,A, 11, 22, 12, F);
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ROUNDx(A,B,C,D, 12, 7, 13, F);
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ROUNDx(D,A,B,C, 13, 12, 14, F);
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ROUNDx(C,D,A,B, 14, 17, 15, F);
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ROUNDx(B,C,D,A, 15, 22, 16, F);
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// Round 2
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ROUNDx(A,B,C,D, 1, 5, 17, G);
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ROUNDx(D,A,B,C, 6, 9, 18, G);
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ROUNDx(C,D,A,B, 11, 14, 19, G);
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ROUNDx(B,C,D,A, 0, 20, 20, G);
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ROUNDx(A,B,C,D, 5, 5, 21, G);
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ROUNDx(D,A,B,C, 10, 9, 22, G);
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ROUNDx(C,D,A,B, 15, 14, 23, G);
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ROUNDx(B,C,D,A, 4, 20, 24, G);
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ROUNDx(A,B,C,D, 9, 5, 25, G);
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ROUNDx(D,A,B,C, 14, 9, 26, G);
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ROUNDx(C,D,A,B, 3, 14, 27, G);
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ROUNDx(B,C,D,A, 8, 20, 28, G);
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ROUNDx(A,B,C,D, 13, 5, 29, G);
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ROUNDx(D,A,B,C, 2, 9, 30, G);
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ROUNDx(C,D,A,B, 7, 14, 31, G);
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ROUNDx(B,C,D,A, 12, 20, 32, G);
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// Round 3
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ROUNDx(A,B,C,D, 5, 4, 33, H);
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ROUNDx(D,A,B,C, 8, 11, 34, H);
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ROUNDx(C,D,A,B, 11, 16, 35, H);
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ROUNDx(B,C,D,A, 14, 23, 36, H);
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ROUNDx(A,B,C,D, 1, 4, 37, H);
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ROUNDx(D,A,B,C, 4, 11, 38, H);
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ROUNDx(C,D,A,B, 7, 16, 39, H);
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ROUNDx(B,C,D,A, 10, 23, 40, H);
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ROUNDx(A,B,C,D, 13, 4, 41, H);
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ROUNDx(D,A,B,C, 0, 11, 42, H);
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ROUNDx(C,D,A,B, 3, 16, 43, H);
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ROUNDx(B,C,D,A, 6, 23, 44, H);
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ROUNDx(A,B,C,D, 9, 4, 45, H);
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ROUNDx(D,A,B,C, 12, 11, 46, H);
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ROUNDx(C,D,A,B, 15, 16, 47, H);
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ROUNDx(B,C,D,A, 2, 23, 48, H);
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// Round 4
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ROUNDx(A,B,C,D, 0, 6, 49, I);
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ROUNDx(D,A,B,C, 7, 10, 50, I);
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ROUNDx(C,D,A,B, 14, 15, 51, I);
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ROUNDx(B,C,D,A, 5, 21, 52, I);
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ROUNDx(A,B,C,D, 12, 6, 53, I);
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ROUNDx(D,A,B,C, 3, 10, 54, I);
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ROUNDx(C,D,A,B, 10, 15, 55, I);
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ROUNDx(B,C,D,A, 1, 21, 56, I);
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ROUNDx(A,B,C,D, 8, 6, 57, I);
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ROUNDx(D,A,B,C, 15, 10, 58, I);
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ROUNDx(C,D,A,B, 6, 15, 59, I);
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ROUNDx(B,C,D,A, 13, 21, 60, I);
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ROUNDx(A,B,C,D, 4, 6, 61, I);
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ROUNDx(D,A,B,C, 11, 10, 62, I);
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ROUNDx(C,D,A,B, 2, 15, 63, I);
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ROUNDx(B,C,D,A, 9, 21, 64, I);
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ABCD[0] += A;
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ABCD[1] += B;
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ABCD[2] += C;
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ABCD[3] += D;
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}
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